u/Low_Neighborhood_598

▲ 26 r/AoSLore

Warcry Vulkyn Flameseekers

One of the things I really like about the Fyreslayers is that they lean a lot more into the monster angle rather than the machine which is my preference. And the ones who best showcase that facet of the faction outside of the leadership riding the magmadroths are the Vulkyn Flameseekers.

These hearty duardin seek out the magmadroth eggs and ensure that they are both safe and take what magmadroths they can find to be trained as warmounts for the Lodge. This is something they consider a sacred duty as they lean a lot more into the Vulcatrix side of the Grimnir/Vulcatrix worship. And they got a few specialists who help with that and a cute little mascot.

As I said I like the monster angle but also that in typical warcry fashion the designers made sure to incorporate several angles of the concept in the unit. The generic spade weapon called a bokaz is a small detail but one I quite like as it has been a part of dwarf lore that their weapons originated from tools hence their fondness for axes and hammers with a spade weapon being a natural extension of that.

Another aspect I like is the duality the Drothmaster the tamer and trainer of Magmadroths and the Drothblood Thane who deals with those beasts considered too dangerous to live. Which considering their worship is either considered a great honour or a bit of a mark of shame I suspect.

What do people think of the warband? Do they like the idea? What other parts of Vulcatrix worship would you like to see expanded upon?

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u/Low_Neighborhood_598 — 8 days ago
▲ 27 r/AoSLore

Community created aspects of the Gulping God

So in the lore the ogors ascribe any natural phenomena to being an aspect of their god and I was wondering what ideas the community had for ways specific tribes might go about that.

For example an idea I had was that in Aqshy in areas with both great dry seasons and wet seasons the ogors believe that their god does not desire flesh but the fluids residing in creatures so a lot of their Butchers work is focused on squizing as much liquid out of their larder as possible and dislike cooking methods that cause a lot of steam. They would refer to it as the Thirsting God or depending on if there are specific terrain features the Burning Star or something like that.

The Mawseeker religion would have found eager converts as they dislike overcooking their meals as well.

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u/Low_Neighborhood_598 — 10 days ago
▲ 25 r/AoSLore

Female Beastmen/Bullgor ideas

Been thinking about female minotaur esque characters in other settings and since AoS tends to go mixed gendered in terms of their factions armies I thought it would fit the setting if my own personal gor characters can be women.

Rambling justification aside here are two ideas for female gor characters.

Beastspeaker Nia who was once an Untamed Beast a group known to have strong connections to the gors who underwent the change curse and joined up with a warherd. I imagine her being a character who while understanding many concepts that an average fan would get she doesn't know a lot of the specifics and would serve as an audience surrogate who got the more complex stuff explained to her. But her special connection to the various beasts of the Realms gives her an unique position within the herd and gameplay. So someone who works as a novel and tt character that is interesting.

Mgatha the Bullgor Shaman: Minotaurs have been shown in Fantasy lore to have magical capabilities so that is something that works with AoS and would give her a different perspective on beastmen shamanism due to how Bulgors are. She would be levelheaded by Bulgor standards and have a strong tie to various local spirits both Realm tied and daemonic. She would use her abilities to try and steer her people to productive ends while also twisting local entities into what she considers their proper state. While managing the various desires of spirits she has allied with and making sure that she does not accidentally become bound to one of the Chaos Gods by some of those same spirits.

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u/Low_Neighborhood_598 — 1 month ago
▲ 27 r/AoSLore

Warcry: Scions of the Flame and representing Chaos Aqshy

Lexicanum link

Warcry warbands can cover a wide range of themes and during the earlier days one of the themes focused on the most was Chaos cultures tied to each of the Realms. The Scions are unsurprisingly tied to Aqshy the Realm of fire. The Realm is easily the most focused on imo in terms of development with Khorne typically being the main Chaos representation there outside of perhaps the Darkoath.

I would however argue that Khorne specifically the Goretide as a faction are more about filtering a Realms theme through another factions ideals rather than a pure exploration of that lands theme. While Scions are a far better example of Chaos tainted Aqshy. Similar to how Hammerhal Aqshy and Fyreslayers handle their relationship to the Realm.

And not just because the Scions are a bunch of pyromaniacs but because while reading about them I feel like they could have been a more neutral religious organisation before Chaos twisted them to far fouler beliefs. Which is what a good Chaos Warcry warband should do.

Stuff like the Inferno Priests being arcane casters rather than priests which connects them to the various magocracies we see in the Realm's history while also tying them to the various factions that place a big emphasis on priests in their tt range like Fyreslayers or Goretide.

The use of Ragerock also ties them into the Realms themes by having their fury tied directly to the Realms rather than any deity. Look up Sigmar's Toll to see how that Realmstone affects people.

Basically what I am trying to say is that out of all the factions bar perhaps Fyreslayers it is the Scions of the Flame who best showcase the Realms themes and lore with the minimal amount of mixing with other themes/factions. Barring the Chaos stuff that ties them to that faction and Warcry storylines.

Also their armour looks great and you rarely see stuff similar to it in Warhammer models I find.

What do people think of the Scions? Do you think they showcase Aqshy themes well or do you think they are far more of a Chaos faction than an Aqshy one?

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u/Low_Neighborhood_598 — 1 month ago
▲ 14 r/AoSLore

Warcry the Horns of Hashut

Lex page for those interested.

With the Hellsmiths of Hashut we have gotten to see the main worshipers of the bull god but it wasn't the first time followers of him were mentioned. There have been background nods for a long time with even the Iron Golems having a short story where the Armator the warbands duardin model was portrayed as a Hashutite. But the first models that truly represented his followers for AoS were the Horns of Hashut.

An all human warband these chaps while worshipers of Hashut are interestingly enough not tied that strongly to the Zharr Duardin but act more as a vanguard of Hashut's will itself. This I feel would be a genuinely interesting dynamic between them and the Hellsmiths who would conflate their desires with Hashut's if it got them an edge in politics. Or how it would influence their interactions with hobgrots who are far more opportunist in how they interact with the Hellsmiths.

Now there was a fair critisism that followed their reveal and that was the lack of duardin in the evil duardin cult warband. Now while I do like it when Warcry shows more unorthodox followers of deities I do understand the complaint. Warcry is already very human centric when it comes to what it showcases especially with Chaos and this would have been a good place to put a non human. However, considering how modern Zharr Duardin look I do think that it worked out. The different looks establish that while both factions worship the same deity their cultures don't overlap in terms of design or how that faith is presented.

What do people like about the warband? What fun lore bits do you know about them or wish was explored more? I for one hope they return in the next battletome or perhaps a novel and their relationship with the Hellsmiths are explored in greater detail.

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u/Low_Neighborhood_598 — 1 month ago
▲ 23 r/AoSLore

Jade Obelisks

https://ageofsigmar.lexicanum.com/wiki/Jade_Obelisk for those who are unfamiliar with the group.

It has probably become evident that I like exploring the religious aspects of factions and when it comes to Warcry I particularly like it when GW takes a less obvious path when it comes to presenting the faiths. Jade Obelisks from Warcry is an example of doing that for Tzeentch where instead of doing the traditional fire and fleshy mutation the focus is instead on stone and petrification.

While not as overt as his fire theme Tzeentch has long been connected to solid materials in particular crystal with his labyrinth. Stone however is far less commonly tied to him either being just a building material or something his magic is warping into something else. Stone is usually more tied to anti magic or magically resistant things like dwarfs and stone trolls in fantasy. Unlike those examples Jade Obelisks are instead being empowered by stone and it gives them the superhuman toughness and strength found among Chaos followers but also serves as their curse.

Blessings of Tzeentch being a curse in disguise is nothing new nor is turning into stone being related to a curse. Chaos dwarfs and Hellsmiths are a good example of GW using similar ideas. But what makes the Jade Obelisk's case so interesting to me is how the concept ties to Tzeentch and his themes. He is the Chaos God most commonly associated with mutations and many of his followers openly showing off their mutations as seen with the models. But the Jade obelisks cover themselves up almost head to toe with only their arms being seen with only the fanatical priestesses showing an amount of skin similar to what the Kairic Acolytes do. Their rituals are also about managing the weaknesses brought by their stone strength and stopping it from going too far compared to the usual Tzeentchian ethos of trying to increase the number of mutations and considering them holy.

All in all the reason I like these chaps is because they have a very different style and relation to Tzeentch compared to what I usually see. Also I just like the masonry angle.

What do people like about them? What other interesting cults from AoS that play around with the usual expressions of the faithful of Chaos that people find interesting?

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u/Low_Neighborhood_598 — 2 months ago
▲ 15 r/AoSLore

Expanding the factions Kharadron Overlords

As the main scientific/steampunk faction of Order in terms of tt presence though Ironweld fans will argue that point with good reason I would like to see a bit more variety in regards to the science shown. For example do we have any lore about biologists guilds in the faction who perform any tasks you would expect biologists to do in a society defined by profit? Are there duardin working on effective crop yields or making better crops to sell? Are there doctor unions running around? That kind of thing where we see more of the wide variety of fields being covered is something I would like to see more off.

What would other people like to see explored in regards to the lore of the faction? More focus on the common duardin? Fishing? Or would you like to see more mechanical marvels?

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u/Low_Neighborhood_598 — 2 months ago
▲ 31 r/AoSLore

Mortarch Cults

Due to the age and nature of the Mortarchs it is not surprising that many of them have had cults that worship them as either divine entities or as saints of Nagash. Olynder the Avenger, Katakros the Lawbringer, Arkhan the Oracle, and Neferata the Wise are just some of the epitaphs given to them by their faithful. This does not cover alternate names and titles they have depending on region and whatever religion they supplanted or assimilated.

Neferata and Mannfred have the most cults dedicated to them for they have zero compunction of using religion to further their aims and feed their egos. Though even Mannfred when creating a cult is careful to ensure that Nagash is prominent enough to satisfy the Great Necromancers ego though if a cult springs up naturally that puts Mannfred on top well they are probably too small for a Mortarch to bother with right?

Arkhan does have his own cults tied to him but when he and his agents encounter them they try to change the doctrine so that Nagash is the true object of worship while Arkhan is just a prominent figure in the tales told by the faithful.

Ushoran had cults during the Age of Myth but those waned in prominence during his captivity if not being outright destroyed by Nagash and his followers. There has been a resurgence of them in recent time among mortals though they tend to become mordants under the Delusion often or do not know much about the true nature of the being they worship.

Olynder and Katakros as the most recent Mortarchs have the least amount of cults currently dedicated to them specifically. Mainly in lands that their forces occupy and as ofshoots of cults that worship the Mortarchs as a whole.

What do people think of the idea? How would you do a cult dedicated to a Mortarch?

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u/Low_Neighborhood_598 — 2 months ago
▲ 20 r/AoSLore

Warcry Pyregheists and Bale fire.

I think it fair to say that fire is the most common of the classical elements to show up as some sort of weapon in fiction. It is simple, visually interesting, and has a lot of cultural and historical significance as a weapon. With fantasy settings that fire gets all sorts of extra features added to it which brings us to bale fire. Bale fire in AoS burns not only flesh and inorganic matter very well but also burns the souls so that even death does not grant respite from the pain. The Nighthaunt have a unit dedicated to the spreading of Bale fire in the form of the Pyreghiests.

Pyregheists are the collective of ghosts punished by Nagash for the crime of trying to protect their charges souls and dead bodies from the various horrors the Mortal Realm has to offer that target the dead and souls such as Necromancy and its master. They are also made up of corpse thieves who dare take the dead flesh from Nagash's house.

Taking advantage of Warcry's ability to have multiple takes on the same idea in a singular unit we get to see several types of corpse preservers and thieves and how each individual is punished.

Deacons of Flame were once head priests of various mortuary cults who just wanted to ensure that those under their care have a peaceful afterlife. In death they are forced to burn the souls they once tried to guard and bind them into cages to be imprisoned forever or to be spent like fuel to power attacks.

Balefire Guard were the guards of the various crypts but now must guard the pyres and the deacons. I really like their armoured looks because it reminds me of the Cult of Morr knights from Fantasy and their heavy armour.

Flamewraiths were attendants whose job it was to stoke the fires to burn the bodies and likely depending on the cult other funeral rites like lowering the casket into the earth or preparing alters for sky burials. Now they are just berserk pyromaniacs with none of the gravitas and care they showed in life.

Torchwraiths are body snatchers who when caught got impaled on a stake and set on fire which is a horrible way to go and seems a bit overkill to be honest. Now they cannot stop burning which unless they were once Scions of the Flame probably is an unpleasant experience.

What I genuinely like about these guys is both their exploration of how Nagash perverts the act of cremations which is a burial style with a lot of significance to people into something mindlessly destructive and how various stations related to the practice are individually punished rather than a collective one. I think it provides a great example for people who want to homebrew their own Nighthaunt tied to various disciplines. How would a mage guild or ship crew be punished as an example.

What are peoples thoughts on the warband, homebrew that was inspired by them, or interesting examples of bale fire being used such as with the Crematorians of the Ossiarch?

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u/Low_Neighborhood_598 — 2 months ago
▲ 25 r/AoSLore

Warcry Monsta-Killaz

Monster hunters are common in fiction with a variety of forms. Sometimes they are independent agents, sometimes organisation, and sometimes they are monsters themselves. I like the Monsta-Killaz take on the subject because they take advantage of how warcry does units to showcase layers to the job. Usually in a setting like Warhammer monster hunters are either singular individuals or units of people armed with very similar weapons but with the MK they showcase a variety of duties and specialisations from your typical grunts and champion hunters to more specialised groups. The Bawla Boy are there to use noise to either scare their prey, attracting it or just causing a distraction which considering how common that was in irl hunts is surprisingly rare to see in Warhammer so it is appreciated.

Klutcha Grotz are just fun because egg snatching is something that makes sense for what the Monsta-Killaz do and is something that can easily lead to a bunch of stories. Howlaz personally are just a good showcase of the wildlife you would expect to see in the Gnarlwood but doesn't show up enough because of the skirmish warband focus but they are a thematic hunting animal at least.

Last thing that I like about them is how the Beast-Breakerz operate and look like as a tribe on their own without falling into the redundancy stuff like Stormcast chambers can fall into. With these guys you can have stories just focused on that one tribe and it feel like a complete tribe which is great.

What are peoples thoughts on the warband and the Beast breakerz in general?

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u/Low_Neighborhood_598 — 2 months ago
▲ 21 r/AoSLore

Warcry Warbands: Soulsworn Questors.

I like Warcry lore because it allows for more granular focus on certain topics within the setting while still being open ended enough for someone to do their own spin on the subject. And since I like both Stormcast and rpgs the Soulsworn Questors are naturally something I enjoy. To give a brief rundown Sigmar recognising that many of his Stormcast are the wandering hero type created teh specific rank of Knight Questor to perform tasks that a larger military unit is unsuited or unavailable to do. Exploring crypts, performing secret rites and all the stuff you would expect an rpg character to do. When there is a task that needs multiple questors that is when Soulsworn warbands are formed to do the tasks needed.

What I specifically like about the set up is that it is simple enough to understand but it also allows for small snapshots into how each branch of the Stormcast functions and interacts with each other. There is even built in character drama with how the duelist is written and that the Relictor secrets that they rarely share. The writers even made sure that Questor Prime had both a built in character arc to explore that ties them into the wider faction.

Overall while I would naturally want more explored I do think that the writers did a good job at creating a Stormcast warband that felt like rpg heroes.

What is the communities opinion? What do you like about them or want to see explored further?

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u/Low_Neighborhood_598 — 2 months ago
▲ 29 r/AoSLore

Minor Community Headcanons

I am curious to here what minor headcanons the community has. Not ones that radically redefine the relations characters and locations have with the setting just ones that cover minor pieces of lore and setting that you find interesting.

For me I believe that the Gladiatorium Primes who are tasked with training their fellow Stormcast in the various military disciplines number far more than the seven we see. Instead I think there is one representing every line warrior and knight we have seen thus far with the exception of the warriors of the Ruination chamber. I also believe that like the Celestant Prime they change their armour colour to reflect the Stormhost their current batch of trainies hail from instead of just being Hammers of Sigmar.

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u/Low_Neighborhood_598 — 2 months ago
▲ 21 r/AoSLore

Stormvaults and thoughts on their use in the setting.

Stormvaults are an interesting concept that I do genuinely like. For those not in the know these structures are extremely secret and heavily warded/booby trapped that contain items, spells, and even entities that Sigmar for whatever reason decided were too dangerous to be left lying around. Using modified Enlightenment engines that were supposed to give knowledge to people named Penumbral Engines that took removed knowledge of the location of the vaults and made them hard to find in general.

That is the base concept and an interesting one at that. It is one of those plot devices that has a lot of the needed explanations baked in for a story you want to tell. Who built them, why has nobody heard of them, how did the items inside get there, and so forth. The fact it was one of the biggest protagonists in the setting that made them rather than a villain is a nice change of pace from the usual evil sorcerer megadungeon that I am used to and because each is unique and holds specific items there is a lot you can do with them in a story to make them your own.

Now granted there are issues with the concept such as it feeling samey if every other story uses it and a writer needs to make sure an item lives up to the importance a Stormvault implies.

What are other peoples thoughts on them?

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u/Low_Neighborhood_598 — 2 months ago
▲ 12 r/AoSLore

Peoples Custom military/Knightly orders

I love knights in fiction and how they are used is often one of the things that draws my attention to factions I might overlook like humans. This can be warriors in shining armour, dark terrors with the illusion of nobility, guardians of the wild, and so forth. One of my ideas for homebrew was a religious knightly order based on how GW did the LotR's Easterlings and I was wondering how other people handled the subject.

It doesn't have to be knights to be clear just a military organisation that sits slightly apart from a cities/civilisations main military but it can be a monastic group, based on a warrior caste, or something similar.

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u/Low_Neighborhood_598 — 2 months ago
▲ 32 r/AoSLore

Expanding the Factions: Flesh Eater Courts

So one thing that I would actually like to see more of in the future is exploration of music in the faction because bards are such an important part of the cultures tied to the various delusions.

What are things that are part of the faction you would like to see expanded on in future fiction?

Edit: In Fantasy there was something called the carnival of Nurgle whose gimmick is pretty self on the nose but I think would be interesting as inspiration for a group of ghouls and a minor Abhorant who goes around entertaining people with flashy acts using the Delusion to hide the actual horror being performed. Could make a fun story.

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u/Low_Neighborhood_598 — 2 months ago
▲ 24 r/AoSLore

The importance of Gorechosen in relation to expanding what mortal followers of Khorne can be.

The Gorechosen are hero level characters that make up the inner circle of a Khorne lord. They can be priests, taskmasters, smiths and what have you. I genuinely think they are the most interesting part of the Khorne range because they can showcase what a Khornate can be. Khorne is often typecast as the berserker warrior when it comes to their leaders with only Tzeentch I feel being as constrained in depictions but the Gorechosen show that the leadership is far more varied and so can everything else about the deities followers. You can have the cult leaders with slaughterpriests, the industrial horror of war with the skullgrinders, the terraforming with the Realmgore, and so on and so forth. It adds a lot of layers and story potential.

What are peoples thoughts on the Gorechosen? What new types would you like to see explored such as one who is focused on the hunt or the use of alchemy in war?

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u/Low_Neighborhood_598 — 3 months ago
▲ 34 r/AoSLore

Are there instances of Tzeentch being tied to academic pursuits outside of sorcery? Specifically magitech, science, and similar things.

I know that Tzeentch is primarily tied to sorcery almost as much as Khorne is tied to melee combat but I was wondering if we see instances of his characters being tied to what would be considered inuniverse academics such as combining science and technology, alchemy, and other fantasy science stuff.

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u/Low_Neighborhood_598 — 3 months ago
▲ 31 r/AoSLore

Alarielle cult in the Realm of Shyish.

While not a deity one would associate with the Realm of Endings the goddess Alarielle does have a following amongst the populace. Some worship her as a harvest deity, while others call upon her to protect them from the things that prowl the woods. The cult of the Ancestor Tree is one such group. They believe that by tying a person to a tree the fruits of that tree can be used to grant that individuals wisdom to their kin while also protecting that individual in the afterlife. This is called a soul tree. The cult preaches that when someone is born a fruit is taken from one of their ancestors with the seed planted and nurtured so that it may bare its own fruitful tree. This is usually done by family till the child comes old enough to do such things themselves. Wealthier families can have the cult or professionals do it but they still must perform the act on specific holy days.

When someone dies their body is interred underneath or in the tree while priests perform sacred rites to guard the body and soul from being raised into undeath. It is said that by consuming the fruit of this tree one can commune with the spirit bound to it and receive their wisdom. The fruit is also harvested to feed the people in general so that even in death a person can give to their community.

When the tree itself dies it is given over to the cult of the Withered Bark who tend to it like a Morrdite tends to a crypt and carefully collect any debris by the tree which can be burnt to access the ancestors wisdom.

Naturally there are many niche practices within the cult. Some soul trees are not trees but other long lived plants that are considered beneficial to the people. In other places the Cult of the Withered Bark has been infiltrated by Nagash cultists who use the soul trees as an unique kind of tree undead that they use to enforce their will.

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u/Low_Neighborhood_598 — 3 months ago
▲ 28 r/AoSLore

Expanding Factions: Sons of Behemat

Sons of Behemat I feel have a solid idea behind them but there is stuff I would like to see more of from them. The matriarchs are an obvious one but I would like to see more of the Creepers and how their society functions. Is there a hierarchy that denotes which mega gargants they are allowed to bond with and how does the mega gargant affect those who ride it?

What do people here like to see expanded in the future?

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u/Low_Neighborhood_598 — 3 months ago
▲ 24 r/AoSLore

The communities favourite memories of CoS aelves and duardin.

With the removal of much of the duardin and aelven range from CoS I thought it would be nice to ask people what their favourite parts of those groups were. Can be lore, characters, stories or whatever else is relevant to this subreddit. For me one of the things I liked was the Scourge Privateers as I thought they were a fun way to add a nautical element to the faction that especially now felt very in line with how CoS operates with the Freeguilds.

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u/Low_Neighborhood_598 — 3 months ago