Dark Hope MUD - Built On The Idea That MUDs Should Be Fun
I'd just like to thank all the new players who have stopped by to check us out. I also want to give a big thanks to those of you that have been leaving 5 star reviews at Mudverse and Mudvault. I can't tell you how much I appreciate that and the amount of positive support all of you have been showing. Dark Hope was always centered around the idea that MUD's should be fun to play, first and foremost. The features, the game play, and the atmosphere are focused on making the MUD as enjoyable an experience as possible, from the Welcome Wagon that assists new players, to cool features like combos in combat, unique pets called "mascots" that grow in power as you do, and a bevy of skills/spells that are more than just "do more damage" or "give AC buff". We've always wanted to push what a MUD could be, and our biggest motivation has always been, "how cool would it be if we did this?" Even the atmosphere is relaxed. We don't enforce RP, but you are free to play what way if you wish. Dark Hope isn't trying to force any one play style on you. Play how you like to play. That's the entire point. We're always trying to keep things fresh and new. So, feel free to check us out at darkhopemud.com TLS port 6778, or you can check out the web site at darkhopemud.com and connect through our custom web client (complete with all the GMCP tools you've come to expect - aliases, triggers, speedwalks, mapping, and more). We hope to see you there!