In Case You Missed It: Cybernation Uncensored Q&A with J Gray - Night City 2045

In Case You Missed It: Cybernation Uncensored Q&A with J Gray - Night City 2045

GM Rob Mulligan from Cybernation Uncensored had a Q&A session with RTG's J Gray, covering a bunch of questions fielded from the CNU community network about the Night City 2045 book. Some old questions, some new questions, and a lot of good discussion.

The full video can be found on the Cybernation Uncensored channel, and a transcript of the video is on the Community Downlink.

Fun Takeaways:

  • 36 questions and only ONE "I can't talk about that!" Sad day for bingo connoisseurs.
  • The preorders have been shipped/are shipping. I got my copy while writing this transcript, even.
  • There are discussions about expansions to RED beyond Night City, including more books about Nomads or even Space; the issue is largely in finding out how they'd do it. For a variety of reasons, RTG doesn't want to do "2020 Book X, 2045 Edition" - Night City 2045 was a unique case.
  • RTG does want to publish a big Night City 2045 map, but is figuring out some logistical challenges in doing so. The reason it wasn't in the book itself was because things like that unfortunately tend to get stolen out of books on shelves, so it's cost-prohibitive.
  • JGray has thrown down a gauntlet on easter egg hunting: "We put them in there to be found." There are apparently a LOT of references to 2020 or 2077, and he mentioned "characters that got one line of mention in 2020."
    • For instance, Phoenix Redwyne of "From the Ashes" is a cameo of Hollie Bennet's character from a Playstation Access LP of Cyberpunk 2020
    • He gave a softball lead: "The leader of G3 is a character from 2020. Who is she?"
u/Lowjack_26 — 2 days ago

In case you missed it: J Gray Discord AMA 2026-06-16

J Gray, the Cyberpunk Line Lead at RTG, has a habit of doing flash AMAs on the RTG Discord from time to time... particularly when he's waiting on a plane, it seems, and since he was waiting on a flight to GenCon Origins he did one today.

Since toggling back and forth in a crowded discord channel is a pain in the nuts, I compile all the questions and answers on the Community Downlink for easier reference and readability.

Today, there were 90 questions total, only 4 of which objectively violated the AMA rules, mostly pertaining to lore questions and life in the dark future with a few mechanical inquiries thrown in for variety.

u/Lowjack_26 — 19 days ago

The Nomad Rocketsled

(Spoiler: This is for shits and giggles. This doesn't actually work for the same reasons the Peasant Railgun doesn't work)

So recently, I had a thought that I needed to resolve:

What's the fastest you can go in a single Combat Round (without Tech Inventions or Upgrades)?

To start, some definitions. Obviously, we're going to need a vehicle. Vehicles don't really move in combat, as they don't have turns. Rather, their operator adopts the vehicle's MOV stat when they "Start the Vehicle" with an action; the driver jumps to the top of the initiative queue and "moves" on their turn (taking the vehicle with them). Now, there's an initial problem here: it takes an Action to get in the Vehicle, which means - as explicitly called out in the CRB - you can't get in a car and zip off in the same 3-second round.

But what if you were already in the vehicle? Say, on a Sky Queen with a big, open control deck like a Star Trek bridge? You'd just need to use your Move Action to walk up to the controls and use an Action to use them. But if you use your Move Action beforehand, you can't use it again with the vehicle Move adjustment.

...so what if someone else dragged you there in a Grapple to preserve your Move Action? That would work, but then you'd have to deal with the guy who's *currently* hooked up to the vehicle.

...so let's have another guy run in front of you to drag away the last pilot using Grapple. So now we're only limited to the number of three-man teams we can fit within a 16m (8 squares) radius of the control panel (15x15 = 225), though we actually hit a limit first with his make Seats the bSky Queen has (216). Splitting that up, we get 71 three-man teams plus one starter pilot (and two leftover seats for passengers). But now you have a problem that the center of the grid will get really crowded.

...so put a hole in the floor and have the crew jump out to make space for the teams behind them. They'll be fine.

The end result: you will have 72 pilots who, in sequence, get put in front of the control board, use an Action to Start the Vehicle (plug in), then use their Move Action to move at 20 MOV, then get tackled out of the ship to make room for the next pilot. Plus one NOS for the first pilot, who will have his Action to start. AKA, 73 move actions.

(73 move actions / 3s round) * (20 MOV * 2m square/MOV) = 973m/s

Or roughly Mach 2.86. It'll only last for three seconds, though, meaning you'll travel just under 3km before dropping back to the 20 MOV of a single pilot.

Enjoy the whopping 33 Gs of acceleration, which NASA indicates is survivable for a 3 second period so long as you're facing the direction of acceleration ("Eyes-In", so your eyes don't pop out of their sockets).

But Wait There's More: the Solo Railgun

That's a lot of nomads jumping out of airships. Might be impractical. So what if we returned to the original spirit of the Peasant Railgun?

Imagine a line of AV4s Supercharged with NOS. They get MOV 60, plus an extra Move Action from the NOS. Space these AV4s out in 240m intervals.

Now, at the start of the line, drop a guy with REF 8, Evasion 10, and a Synthcoke habit to reach a comfortable 19 base evasion. Let's name him Yuri for no particular reason.

When trying to ram someone with a vehicle, the target just has to make a DV13 Evasion test to get out of the way... or jump on the hood. At Base 19, our target has a 96% chance of beating a DV13.

Our sequence of operations becomes:

  • Driver tries to ram Yuri
  • Yuri evades (96%) and jumps on the hood
  • Driver continues their full 120 MOV (240m)
  • The next Driver in line tries to hit a Yuri off the hood (this is why we need AVs instead of Supercars, to get the vertical separation)
  • Yuri dodges onto the hood
  • Etc

Which means the distance Yuri can travel is:

Number of Dodges * 240m

The issue is dodging isn't guaranteed. The likelihood of succeeding N dodges is (0.96)^(N). Maybe Yuri dodges multiple times, maybe he biffs the first dodge.

...but there's a one in a thousand chance that Yuri dodges 169 times in a row, and will travel 40,560m in three seconds... or 13,520m/s. For context, Earth escape velocity is 11,200m/s.

See you, Space Cowboy.

reddit.com
u/Lowjack_26 — 25 days ago

Community Downlink: Reloaded

TLDR: All the FAQs from Mayor's Desk, Discord, etc. are on a shiny new website instead of Google Docs


The Community Downlink is a year old as of five days ago! Which means it's a great time to take it out back behind the shed in favor of a new and improved version.

While RTG is pretty on the ball with errata and rules clarifications, sometimes those answers and feedback get lost in the datastream. Not everyone has the time to trawl through dozens of hours of podcasts, years of Discord posts, or the hit-or-miss Reddit search function to see if topics have come up in the past - and even if you know it's come up in the past, you might not know where to find where it was!

The Community Downlink is my answer for that: put all the Mayor's Desk transcripts, AMAs, and blog posts in one spot so it can be cleanly searched and cross-referenced. The original version of the Downlink was hosted in Google Docs, but it turns out Docs starts to chug when you get up to 273,000 words and 120MB file size. So, I converted it all into an Obsidian vault - and it works great! It solves a lot of problems and adds a bunch of features I'd been hoping to add (like consistent tagging, easier linking to specific questions instead of whole AMAs, and some stuff that makes it way faster on my end to do).

Currently, the information being archived is:

  • Mayor's Desk transcripts (Up to Date!)
  • Discord and Reddit AMA listings (Present - 2025, working backwards)
  • Night City Council transcripts (In Progress)

Elsewhere on the site, I'm compiling other community resources like art reference guides, other websites, and useful tools. Since I do not have an omniscient knowledge of the Cyberpunk community, it is of course missing things - so if there's something useful you think should be archived, send me a link and I'll see to adding it. Pardon the dust and patience on that, though, since I'm still figuring out the layout.

Future Plans:

  • Complete the transcript archive
  • Compile frequently asked questions into an actual FAQ
  • Advertise/crosslink homebrew documents from other creators
  • [REDACTED]

The Downlink is dead. Long live the Downlink.

u/Lowjack_26 — 1 month ago

In case you missed it: J Gray Discord AMA 2026-06-01

J Gray, the Cyberpunk Line Lead at RTG, has a habit of doing flash AMAs on the RTG Discord from time to time. Since toggling back and forth in a crowded discord channel is a pain in the nuts, I compile all the questions and answers on the Community Downlink.

This time, it was a pretty broad cross section of lore questions, mechanics inquiries, and tidbits about life in Night City (spoiler: Corporations care about Pride even less than real life)

Happy reading!

https://publish.obsidian.md/community-downlink/FAQs/Discord/JGray+2026-06-01

u/Lowjack_26 — 1 month ago