








Project Semi-Fantay-Console Mecha-Tortoise
Hello I'm working on a project to make kind of "Fantasy Console", the main objetive is to target low specs SBC I'm testing a Orange Pi Zero 3 (1.5GB), The idea is have cartridges with a microSD indise and this connect to a reader on the pins or USB reader (the idea is to turn into cartridges), the "consoles" will have armbian as SO with a loader to detect and init the the cartridges (pygame exported projects)
Includes a prebuilt multilanguage, dialogue system and save system
The semi-fantasy-console will have 264 x 198, (4:3 but probably will change to one 16:9 compatible one because probably everyone will connect the sbc using HDMI)
I admit the use of AI to make TortoiseStudio the tool, to manage assets, scenes and compile to "Cartridge", the compilation to ARM uses podman,
The assets of the demo project comes from opengameart.
Advise: this is not related to my another post of a fantasy console for the ESP32 is another project. this one is to learn more to aply to another