u/Lucian7x

Any supplements for super soldiers/characters supernatural abilities?

Hi there. I am thinking of running a Metal Gear Solid-esque game using T2K 4E, and I was wondering if anyone out there made any kind of content to adapt characters with supernatural abilities (such as Volgin's electrical powers or Quiet's invisibility) and/or genetically/cybernetically enhanced characters (such as Raiden or Les Enfants Terribles).

Crucially, I am not looking for rules to make characters into superheroes - rather, I'd like to have them be essentially regular humans, but with a little sci-fi craziness to them in a way that wouldn't necessarily break the game but would give them a small edge if they can play their cards right.

Thanks in advance.

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u/Lucian7x — 13 days ago
▲ 65 r/rpg

Mil-sim TTRPG systems?

Heya, folks. I have some campaign ideas floating around for a modern/near future/light sci-fi scenario. I'm defaulting to doing it in Chaosium's Basic Roleplaying, as it is my go-to system, but maybe there is one out there that does what I want out of the box. As such, I turn to you for recommendations.

So, I'm looking for a system that can do the following:

  • Somewhat realistic (within reason);
  • Fast and lethal tactical engagements, based on real modern military combat doctrine;
  • Emphasis on teamwork and resource management;
  • Diegetic mechanics, with as little "gamey" fluff as possible (such as character classes and levels);
  • Bonus points for support for guerilla warfare specifically.

Generally, I'm pretty flexible on the specifics. For reference, I'm looking for something that can perhaps emulate some elements from something like XCOM (Enemy Unknown and 2), Arma, Escape From Tarkov and Metal Gear Solid. Thanks in advance, folks.

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u/Lucian7x — 3 months ago