r/Twilight2000

Home Base Stories

Our group got outta Poland and crossed the pond to Cape May NJ 🇺🇸... Bunch of crazy Canucks 🇨🇦. We are settled in the Empire State 🗽 Building holding the fort down for the winter.

Any good base building plans?

reddit.com
u/luvs2lift — 3 days ago

Materials and ideas for Russia

So now that I’ve hammered out how apocalyptic the setting is, my next question is designing a fun but grounded scenario for Russia and the former USSR. I tried looking for any maps, but I couldn’t find any with a T2K style grid and terrain for Russia itself, only Belarus and the Baltic States. Does anyone have any maps or interesting homebrew scenarios for the former USSR in their games?

I’m currently considering having a few somewhat major blocs within Russia itself that have consolidated their power around the few remaining centers of power (mostly east of the Urals) whilst the west is in a much more hectic and chaotic state. However, I’m not set on any ideas too much since I don’t know much about the late Soviet Union and early Russian federation. This is the most modern setting I’ve run, so I’m open to any ideas or preexisting materials at this point

reddit.com
u/Lukeskywalker899 — 6 days ago

How apocalyptic is Twilight?

I am considering running the system soon, as it’s very strongly caught my interest. However, before I can pitch it to my group I want to make sure that it’s appropriately pitched. To my understanding it’s the start of the apocalypse and society has actively broken down, but I’m not sure how much of the Soviet and American governments still remain. From what I read it sounds like America isn’t yet lost and could possibly come back in a few decades, but I’m not sure if I understood that correctly. Meanwhile there’s nothing on what’s left of the Soviet government that I’ve seen, so any info on the overall state of the world/permanance of the apocalypse would be appreciated!

reddit.com
u/Lukeskywalker899 — 7 days ago

Foundry VTT question

I am starting the "Going Home" portion of my campaign after the players managed to survive the Battle of Warsaw, and am trying to populate the Hostile Waters travel map of Northern Poland with some military units from the Going Home 1e module. Trouble is I can't find the file path for the tokens used as military units on the main Poland map. Any idea where those tokens might be?

reddit.com
u/VauntBioTechnics — 6 days ago

New Flairs, New Orders!

Listen up, Maggots!

By popular demand, this subreddit has been issued a fresh set of post flairs, and you are expected to use them properly.

Boot Camp - Tips and questions for beginners.
Field Manual - Rules, scenarios and supplement discussions.
Recruitment - Find players, GMs, and new units.
Frontline Art - Art, maps, handouts, and visual intel.
Mission Debriefing - Session reports and campaign updates.
VTT Command - Foundry, Roll20, Discord, and digital ops.
War Studies - Recon, military tactics, strategy and historical warfare

Keep your posts organized, tag them correctly, and don’t make the mods clean up your mess.

If you have opinions about the naming scheme or requests for additional flairs, either keep them to yourself or post a well-formed comment in this thread like a functioning member of the unit.

Dismissed!

reddit.com
u/Spelkult — 9 days ago

Base builder module for Twilight: 2000

We've been working on a Base Builder module for Twilight: 2000 in Foundry VTT and are finally launching it today on DrivethruRPG.

https://www.drivethrurpg.com/en/product/567763/base-builder-for-twilight-2000

I always felt Base building and upkeep management were fiddly online, so I made a module to automate most of the process.

The module also includes a time and shift hud customized to the Twilight: 2000 system, to better keep track of building projects and automate when they are completed and for how long the workers are tied up in their projects. The time hud also changes lighting effects to the current battlemap in relation to the current time of day.

https://preview.redd.it/ghy1nitk641h1.png?width=1060&format=png&auto=webp&s=1d9c0596fc05362abae23a115b3f017d44131b20

https://preview.redd.it/b4mzpbgn641h1.png?width=618&format=png&auto=webp&s=44837742a92097a1bb8c4bfc29c39cbdb54e94cf

https://preview.redd.it/3i98fzx2641h1.png?width=473&format=png&auto=webp&s=9a076f27494a9491346435198c98c0cc8bf9b772

https://preview.redd.it/08a88qi5641h1.png?width=500&format=png&auto=webp&s=93b88643bee1de2c479720173f49ce977a437cb1

Features:

  • Home Base management for Twilight: 2000 4th edition
  • Automatic clear, repair and decay upkeep status.
  • Active projects listing and who is working on what.
  • Completed Facilities listing
  • Option to help in others' build projects
  • Applicable Speciality bonuses
  • Automatically require and deduct building material costs
  • Referee buttons to auto complete or cancel building projects
  • Inventory screen to drag and drop materials to building projects
  • Time and Shift HUD and management.
  • Real-time clock - option to automatically advance the ingame time at 0.5x, 1x, 2x, 4x, 10x, 20x, 30x real-time speed.
  • Customizable Time and Day obfuscation - display exact date, day number, exact time, only hour or only shift.
  • Automatic lighting effects applied to the battlemap relating to the current time of day.

Reddit Early bird discount:

The first ten early birds on this subred may use this link for a 50% discount

https://www.drivethrurpg.com/browse.php?discountId=9da5a1536d

reddit.com
u/Spelkult — 8 days ago

Lifepath character sheet generator

I've also built a lifepath generator that is pretty handy and should speed up character creation. It is by no means done, nor is it particularly readable. However, there are instructions to run it locally in the README, so you should have no trouble with local games, and I plan to unspagettify the code to make it easier to build out. I had an idea to retool it for the Star Wars ruleset that was posted on here. Let me know what you guys think (future features, rules I forgot, design methodologies I should know better than to forget for React apps)

github.com
u/fit219 — 9 days ago

North Shore Massachusetts Scenario

I started writing a Twilight campaign for the north shore as a series of packs that players could run through to get me out of a winter funk. It worked, and I've been trying to finish them off before too long. I feel like this one is in a good enough place to post here, let me know what you guys think.

drive.google.com
u/fit219 — 11 days ago