▲ 9 r/GyroGaming
Gyro to Mouse - 360° calibration - Why?
I really dont understand why everyone this "360 degree calibration" is such a thing. Where is the difference of first calibrating the 360° per dots to have it correct and then playing around with the multiplier to find the right sensitivity vs just keeping the 360° setting always default and just play around with the multiplier? Which advantage do i have by calibrating the 360° thing? As i understood, this is different in every game because its dependent on the ingame sensitivity and resolution (If i game on different resolutions).
u/Lupenrainer — 1 day ago