I built Jiren in Call of Duty: WWII’s emblem editor
Going back through more of my older COD WWII emblem builds, and this Jiren is still one I’m really happy with.
Everything was built manually inside the emblem editor using basic shapes. Most of the fun was figuring out how to stretch, rotate, overlap, and hide pieces until they started forming his face. WWII gave me up to 64 layers to work with, which gave me a lot more freedom than the 32-layer BO2 builds I’ve been doing lately.
I’ve always treated these less like drawing and more like reverse engineering an image into a puzzle made out of shapes.
Who from Dragon Ball should I post next?