u/Major-Solution-1043

Solo dev (not much experience) made a multiplayer action RPG in ~2 months with AI-assisted coding — looking for honest feedback

Solo dev (not much experience) made a multiplayer action RPG in ~2 months with AI-assisted coding — looking for honest feedback

https://preview.redd.it/97qxyrtmxgbh1.png?width=866&format=png&auto=webp&s=142e8cd110ddde80b3381164ef59636cad69ae0f

Hey everyone,

I've been working on Last Phase, a multiplayer 3d action RPG with dungeons, boss fights, and PvP arenas, set in a strange shared world I'd rather let you discover for yourselves.

A bit of context so you know what you're looking at: I'm a solo developer without much prior experience, and I've been using AI tools to help me write code. Project started in mid-May, so it's been a fast, learn-as-I-go process. I want to be upfront about that rather than pretend otherwise.

It's currently a vertical slice, free to play, Windows only.

Playable Link: https://last-phase.itch.io/last-phase

What's in right now:

- Shared online hub with other players

- A dungeon run with a boss fight and loot

- PvP arena

- Party system (dungeons with friends)

- Two classes (Warrior/Mage), each with 3 gear sets, abilities and a hotbar

- A rotating world zone with its own quest chain

- A faction system with its own currency, vendors, and reputation

- Dual currency (gold + faction currency)

- In-game chat

I'm genuinely looking for honest opinions, not just "nice job" comments:

- Does the combat feel good, or clunky?

- Does the atmosphere/setting grab you, or does it feel generic?

- Anything that made you quit playing early?

- Given the timeframe and my experience level, does the scope feel reasonable, or am I overreaching?

Bugs and rough edges are expected — it's early — but I'd rather know what's not working than not hear it. Thanks for reading!

reddit.com
u/Major-Solution-1043 — 4 hours ago