u/MakwaIronwill

Lategame dungeon ideas

Hi all,

I GM a group of 4 players and we're nearing the end of the campaign, about one large ancient dungeon left to explore with the BBEGs squad waiting within. The party comp is... odd with everyone taking MIG as a dump stat compared to one member, who is building HP and only HP. Often with overheal from the tinkerer, i find myself not doing damage at to the group, since HP guy intercepts attacks then gets overhealed again as soon as he even gets close to crisis. I dont want to "win," but when they talk about how much of a steamroll or how easy the bosses are getting, I want to provide a decent challenge, something to give them a good taste of the "stakes" near the end of the campaign. EDIT: he intercepts one single attack per round, and multi does indeed hit twice its just usually healed up or overhealed the next round. Any ideas?

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u/MakwaIronwill — 7 days ago