I love that protoss has to pay for warp gates!

Terran always had to pay for reaktor to build more marines or tech lab, to make research and mid/high tier units. Finally protoss feels at least minimum of our pain. It should work like that since WoL honestly and it's unbelivable hos much protoss cry about that their race "Doesn't feel like protoss anymore". Your race feels exacly like it should now.
Next step: Probes die when they summon buildings, just like zerg drones.

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u/MalodPL — 5 days ago

Is reaper be actually stronger in TvZ now?

I played couple games and i feel like my reaper won my all TvZ. There are les workers on start, so i have more time to prepare on enemy move after my reaper search his base, and because we have les workers, every enemy drone killed by my reaper seems to hurt Zerg more than before. I am only Diamond 3 now, so it can be only my imagination. What you think?

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u/MalodPL — 13 days ago
▲ 0 r/AllThingsTerran+1 crossposts

I just want enjoy my Terran :(

Why playing terran doesn't feel good? Why my units seem like don't work like they should?
Let's start at helions. They are small cars with flamers. So they should be easy to kill but they should be very fast, right? So why even zerglings can outrun them? And why Zealots can do the same? I mean, zealots run on foot! How are they outrun my buggies designed to ride on even the hardest terrains?
Next are helbats. Mechs with close flamer and two big shields in front. They design literaly screaming "Follow us, we will lead the way and tank damage". So why are they so squishy? Why are they so easy to kill? When i play Swann in coop, i can make an upgrade for +2 armor for them, so they can do they part. Why can't i have it in PvP? I understand adding them jumps from Nova would be too much, but this additional armor is that much to ask? At least their close flamer works like it should. Massive damage in close combat.
Thors. Giant and massive mechs with heavy cannons! "Feel the thunder.". I don't feel the thunder. I don't, because even small little zerglings can eat them. I mean, HOW! Thors should be massive killing mashine of crush and destruction. Instead they are just bigger, slower marines, who can't win even with archonts. I understand they should be countered by mass roaches, but they might be at least fair fight for ultralisks.
And finnaly Battlecruisers. Gigantic space war ship with many guns and heavy Yamato cannon. How can they loose against carriers or marines? Those little interceptors and tiny little boys shouldn't even scratch my fleet! I understand Tempests are flying anty air artylery, i understand corruptors are special flying bioforms created exacly to fight against them. I understand vikings who use long range advantage. But please, they shouldn't be countered by just like 5 queens.
And it's not like i'm making it up. Each time zerg playing his Ultralisks or broodlords, my boys screaming "Who commands here? Where is air support?!". They are a threat and i have to make liberators to counter them, because marines and maruders are simply not enough to defeat them. And the same with protoss collosuses and golden armada. They just work as serious threat and i need to do something more than just shoot little, to destroy them. So where are my heavy weapons? Where is my big guns? Because for now all i have are ghosts, but they will be nerfed in 5.0.16, so i will loose even my secret cloak agents.

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u/MalodPL — 15 days ago