
Exile v0.4.0 released!
Announcing the release of Exile v0.4.0!
Trailer: https://www.youtube.com/watch?v=72m45MbtgcY
This is a major milestone release, resulting from about three years worth of work in our development branch. The game has been extended, polished, fixed, and some parts have been rebuilt from the ground up. It should be a much more polished and stable experience than ever before.
Changelog:
- Widespread seasonal changes and effects, applied out to draw distance
- A tutorial to introduce new players to the game
- Many new biomes, trees, and plants
- More complex plant growth and soil tracking
- More intelligent animals, including the new Chichasa bird
- Harsh weather can be exhausting to travel in
- Dramatic new lava effects and behavior
- New food recipes including breads, vinegar, and more
- New crafting system based off rubenwardy's crafting mod
- Crafting "spots" replaced with surface requirements or placed tools
- More in-world construction and materials
- Fewer bottlenecks in the crafting tech tree
- Chairs to let you rest while sitting upright
- New spawn system designed for Exile's specific needs
- Three-button control scheme to reduce accidental clicks
- Player settings and UI themes
And lots more besides!
We suggest creating a new map. Existing maps will work, but will have to be scanned into the new system, and will still lack a couple of (mostly cosmetic) things. Instructions to perform the scan are included.9
For mod authors: We have renamed the minimal mod to prevent collisions with other games and mods, our version is now called exile_game. A minimal mod is located in the utilities folder, and can be installed to provide compatibility for mods that aren't updated.
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Get the new release from the content browser, or download it at : https://content.minetest.net/packages/Mantar/exile/