u/MapleLegacy

MushMS v83 - Useful Monster Book for everyone!

Monster Book Revamp

The Monster Book has always bothered me. It was a great idea that Nexon started, but it was implemented very poorly. I've played on many servers over the years and I've never seen one that made the Monster Book truly useful. Most servers ended up relying on commands like !whodrops and !whatdropsfrom instead.

Because of that, on MushMS I decided to do things differently and turn the Monster Book into what I believe it should have been from the beginning.

You can now:

  • View all monster information regardless of Card Level (number of collected cards for that monster [0–5]).
  • Search cards by Card Level [0–5].
  • Search by item, displaying all monsters that drop the selected item along with their respective drop rates.
  • Search by monster name, showing monsters that match the selected filter.
  • Hovering over a monster card now displays the monster's name and level.
  • The Basic Info tab now shows the monster's real HP/MP values directly from the game files.
  • The Episode tab now displays the monster's level and stats directly from the game files.
  • The Dropping tab now shows the correct drops from the database, including each item's drop rate according to the server's drop rate settings. Clicking an item will display other monsters that also drop it, along with their respective drop rates.
  • The Found In tab now displays all maps where the selected monster spawns. Clicking the tab name will open the World Map with the corresponding map already highlighted through PIN navigation.

To make everything work properly, I also created cards for every monster that previously existed without one.

To help the MapleStory development community as well, I released this update in a MapleStory developers Discord, so I believe (and hope) that more servers will start using this improvement in the near future.

If you'd like to check out MushMS, we're currently in open beta. We reached a peak of 150 concurrent players during testing. The player count is lower now because most of the beta feedback cycle has already been completed, but the server remains online for anyone who wants to play while we continue releasing improvements and new features.

🔗 Discord: https://discord.com/invite/KMZ8wRpH5n
🔗 Website: https://www.mushms.com/

🔗You can also check out our server introduction post here: https://www.reddit.com/r/mapleservers/comments/1u1csxn/mushms_new_global_v83_server_beta_june_13th_no_hp/

u/MapleLegacy — 2 days ago

MushMS | New Global v83 Server | Beta June 13th | No HP Washing | No P2W | Reimagined Classes, Boss Coins, Star Force & QoL

MushMS - A New Global v83 Server Focused on Progression, Balance & Quality of Life

Hello Maplers!

We are excited to introduce MushMS, a new global MapleStory v83 server built around fair progression, class identity, reduced RNG, and meaningful quality-of-life improvements.

Our goal is:

No Pay-to-Win.
No forced HP Washing.
No endless RNG Story.
Just Maple, progression, passion, and community.

MushMS is designed for players who enjoy long-term progression, bossing, questing, collecting, cosmetics, and a more modernized v83 experience while keeping the nostalgic Maple feeling alive.

Beta Launch

The MushMS Beta starts on June 13th at 15:00 UTC.

Beta players will also be able to earn exclusive beta rewards as a thank-you for helping us test, improve, and grow the server before the official launch.

Core Features

  • Explorers, Evan, Aran, and 4th Job Cygnus fully reimagined
  • Class balance and class identity improvements
  • Level Cap: 300
  • HP/MP Cap: 99,000
  • HP Washing removed
  • Less RNG-focused progression
  • Boss Expeditions reward Boss Coins used for equipment and progression items
  • Enhanced equipment progression through:
    • Star Force
    • Rebirth Flames
    • Blessing Scrolls
  • Bonus Equipment Sets:
    • Reverse
    • Timeless
    • Von Leon
    • Empress
    • Absolab
  • New equipment slots:
    • Shoulder
    • Charms
  • Codex and Quest Ring systems that reward quests and monster card collection with extra stats
  • No Pay-to-Win

New Areas

MushMS brings several newer and custom-expanded areas into the v83 world:

  • Chryse
  • Gold Beach
  • Golden Temple
  • Lion King’s Castle
  • Gate to the Future
  • Destroyed New Leaf City / Alien Cog Base
  • Arcane River

Gameplay & Revamps

We wanted leveling and progression to feel smoother, more rewarding, and less repetitive.

  • 200+ new custom hunting questlines starting from level 42+
  • Full Maple Gear Sets obtainable through questlines at:
    • Level 30
    • Level 50
    • Level 70
    • Level 90
    • Level 110
    • Level 130
  • Area redesigns for smoother leveling flow
  • Monsters rebalanced by:
    • Level
    • HP
    • Damage
    • EXP
  • Boss improvements and new boss progression
  • Arcane River bosses added, with Lucid planned

Boss Coins & Fair Progression

Tired of pure RNG progression?

In MushMS, Expeditions reward Boss Coins, and each boss has its own coin and shop.

This means you can work toward your equipment and progression items through actual gameplay, instead of relying only on rare drops or luck.

Every boss has its own progression value, and bossing is designed to feel rewarding from early-game to late-game.

Star Force & Rebirth Flames Rework

Our Star Force system has been fully redesigned for steady and predictable progression.

  • No destruction mechanics
  • No massive RNG spikes
  • Safe Star Force levels that prevent star drops
  • Clear upgrade paths
  • Predictable scaling
  • Fully integrated into gameplay progression
  • Not Pay-to-Win

Rebirth Flames were also added to equipment progression.

  • All equipment can use Rebirth Flames
  • Up to +5 Flames per equipment
  • Designed as part of natural progression, not a donate shortcut

Server Rates

  • Custom EXP Rate designed for smooth progression
  • 2x Drop Rate
  • 2x Meso Rate

MushMS uses a custom EXP rate designed for smooth progression, along with 2x Drop and 2x Meso rates.

Cosmetics

MushMS includes a large amount of cosmetic content for players who enjoy collecting and customizing their characters.

  • Damage Skins working server-wide
  • Around 800 pets
  • Universal Pet Equipment
  • Around 1,500 chairs
    • Obtained through Chair Gachapon
    • Chairs are untradeable
  • Around 600 mounts
    • Obtained through Mount Gachapon
    • Universal Saddle system
    • Mounts are untradeable
  • Tons of outfits, hairstyles, and faces
  • Free Beauty Album UI to save:
    • Hairs
    • Faces
    • Skins
  • Surprise NX Style Box for 14-day NX equipment
    • Obtainable through NX or drops
    • Tradeable and sellable
    • Not available through donate
  • Over 200 anime skins through the NX Style Box
  • Temporary NX items can be made permanent
    • Permanent NX becomes untradeable
  • Transmog System through Fusion Anvil

Quality of Life

MushMS includes many quality-of-life improvements to make gameplay smoother without removing the classic MapleStory feeling.

  • In-game resolution change
  • Map tooltip showing NPC and mob quantity
  • Upper Jump
  • Mage Teleport + Jump
  • Faster rope climbing
  • Battleship no longer has speed debuff
  • Battleship can climb ropes
  • Buff duration and cooldown timers
  • Power/Magic shown in Character Info
  • Auto Buff
  • Auto All Cure
  • Extra 30% Spawn Rate item
    • Not available through donate
  • Pet Item VAC
    • Not available through donate
  • Hyper Teleport Rock usable from the World Map
  • Reusable Megaphone
  • Reusable Miu Miu
  • Reusable Owl of Minerva
    • 100,000 mesos per use

Custom Systems

MushMS also includes several custom systems built to expand the gameplay experience.

  • Unique Player House system distributed across the Maple World
  • Custom Boss Party Quest inspired by old MapleDestiny
  • Fishing System
  • DPS UI for Expeditions and normal maps
  • Dummy DPS in Free Market
  • Beauty Album UI free for everyone
  • Trade button changed to NPC Ram Helper
  • Quest Ring and Codex Monster Book for extra stats

Server Stability

As many players know, v83 servers often launch with rollback issues, deadlocks, and save-related problems.

Because of that, we took preventive action and refactored the game’s saving structure before launch.

We believe the server is now much more stable, robust, and ready for real testing during Beta.

We also implemented several defensive measures to help protect the project against DMCA-related issues.

Community & Feedback

MushMS is being built as a fair and fun server, from the community, for the community.

We are not building a Pay-to-Win server.

Donations will be focused on cosmetics and quality-of-life features, and cosmetics and quality-of-life content will also be obtainable through gameplay.

We are open to suggestions and feedback.

  • Share your ideas in #suggestions
  • Check feature previews in #teasers
  • Join the Beta, invite your friends, and help us improve MushMS together

Join MushMS

Beta starts June 13th at 15:00 UTC

🔗 Discord: https://discord.com/invite/KMZ8wRpH5n
🔗 Website: https://www.mushms.com/

Watch the trailer below for a closer look at the world, features, and progression systems of MushMS!

MushMS Trailer

reddit.com
u/MapleLegacy — 2 months ago