
r/mapleservers

Castela is wiping, then relaunching in 3 months
Godot Client: 3 Days With Astra and Opus 5.5
Still a ton of work to be done, from adding additional functioning systems (combat and progression will be in today!) to bug fixes and minor stuff (we have a world map but it's not connected to the minimap button...)
I will be open sourcing a functional offline only (no networking) client once the client is in a better state (can't do so immediately as it's on my personal GH which is very identifying)
Seeking pre-alpha testers; there is a testing portal that continuously gets the latest build and has a bug reporter to speed up bugfixes.
RoyalStory
Hey I know RoyalStory just got a DMCA recently but for the owners, is it possible to open another server again with the same exact features but just a different name? Please dm me or something if you guys do reopen, I AM NOT A NEXON STAFF , just missed a swordie like server
I really really enjoyed that server, it was a super well done server , it was a peaker swordie experience(never thought it was possible)
Kanata (v95) - Official Launch Sat, Oct 10 | 18:00 UTC | No Pay-to-Win · Hardcore Chaos World · Custom Content
Kanata: Launch Announcement
Kanata is a v95 MapleStory server with Evan, Dual Blade and the Resistance, questlines we wrote ourselves, and a hardcore world where every character gets three lives.
At a Glance
| Launch | Saturday, October 10, 2026, 18:00 UTC |
| Version | v95 |
| Rates | EXP 4x · Drop 3x · Meso 4x |
| Level cap | 250 for every class, Cygnus Knights included |
| Worlds | Kanata (5 channels) and Chaos (hardcore, unlocked in game) |
| Classes | Explorers, Dual Blade, Cygnus Knights, Aran, Evan, Resistance |
| Pay-to-win | None. |
What is Kanata?
We've been building and testing Kanata for quite awhile now. The classes, maps and bosses are the vanilla ones with our own (and imported) content on top: questlines set in the Maple World, a hardcore world called Chaos, Nebulites, and a long list of quality-of-life changes.
What it isn't:
- Pay-to-win. Nothing that affects gameplay is sold for money.
- Pure vanilla. If you want a 1:1 copy of the original game, this isn't it.
Rates
| EXP | Drop | Meso |
| 4x | 3x | 4x |
- The EXP table is lighter than the original: levels 10-109 need 65% of the usual EXP, 110-159 need 80% and 160-199 need 95%. Levels 200-249 use a new curve up to the cap.
- Hunting maps start with 30 monsters and gain 10 more every 2 minutes while you keep killing, up to 75 (100 on the big endgame maps).
What Makes Kanata Different?
Our own questlines:
- The Far Side (Lv 10-160): seven chapters with Lune in Henesys. Finishing it unlocks Chaos for your account.
- The Four Faces (Lv 60-130): seven chapters that open **The Moon Stage**, a 1-2 player dungeon with three difficulties, no entry limit and its own token shop.
- Off the Edge of the Map (Lv 180+): the Five Measures pay one full level each from 200 to 205, then the Edgewalker medal.
- Echoes Beyond the Stars (Lv 180+): eight quests in the Temple of Time for the Soul Seeker skill.
- Gathering Bags (Lv 30-120): 36 quests for bigger material bags.
Chaos, the hardcore world
Finish The Far Side and a second world opens for your account. Chaos takes new characters only, and each one gets three lives. The third death ends that character's story for good.
- Monsters have 300% HP and deal 168.75% damage.
- Masks from Motley trade one stat for another, like Greed (+40% mesos and drops, -25% EXP) or Wrath (+20% damage dealt, +15% taken).
- The Jester's Whims change the rules every hour on the hour. The next one is announced at :55.
- No trading: no trades, player shops, Item Trade Center, Cash Shop or storage.
- The Chaos Ledger pays out to your account in the Kanata world: Superior Gollux, Sweetwater, AbsoLab and Arcane Umbra pieces, medals and chairs.
Nebulites and the Chaos Jester
Socket your gear and slot in Nebulites, graded D up to SSS. Alien Cubes rank a stone up, and SSS only comes from fusion. Nebulite Boxes drop from monsters, main bosses and the **Chaos Jester**, a clown who turns up after about ten minutes of grinding one map. He has two telegraphed attacks, always drops a Nebulite Box, and pays 1,000 NX to everyone who dealt 30% of his HP.
Gear and boss loot
- No stat requirements. Gear needs only the level and the job, and it's all unisex.
- Drops follow your class, so the gear you find is gear you can use.
- Pensalir sets drop from regular monsters level 130+, with set bonuses from 2 to 6 pieces.
- Main bosses roll a bonus pool for every player** (Alien Cubes, Advanced Equip Enhancement Scrolls, White Scrolls, Chaos Scrolls 60%, Miracle Cubes, Nebulite Boxes), drop the Boss Accessory Set, and pay 3,000 NX to everyone who dealt 15% of the boss's HP.
- Trade free - Gollux, AbsoLab, Arcane Umbra and Sweetwater pieces trade freely.
Every party quest
Henesys, Kerning, Ludibrium, Orbis, Ellin Forest, Guild, Lord Pirate, Magatia, Amoria, Crimsonwood Keep, Nett's Pyramid, Dusty Platform, Hoblin King, Sea of Fog, Crimson Sky, Monster Carnival 1 and 2 and Mu Lung Dojo all run, plus the newly added **Ariant Coliseum**, **Ludibrium Maze** and **Olivia's Halloween PQ** (during the Halloween event). Every member rolls their own reward, and if your last four had no accessory, the fifth one is an accessory. (pity system)
Quality of Life
- Auto pickup, on by default (`@ap` toggles it)
- Instant boats, trains and airships
- Resolutions up to 1920x1200 or custom, in a window, borderless or borderless fullscreen
- Auto job advancement: pick your class at 10 and your branch at 30; 3rd and 4th job happen on their own
- Free Flash Jump for classes without a movement skill (double-press jump)
- Damage cap removed
- New characters start at level 10 with 10,000,000 mesos
- `@drops` for any monster or item, `@check` for your rates, stats and ping
- `@autobuff` for all of your buffs to never cast them again!
- Buff timers and cooldown numbers on quick slots
- Full map Pet Vac and a 13-map Hyper Teleport Rock.
- Monster Book overlay with drop lists
- Global chat (across all channels) shared between the game and the website
- Pets ignore or auto-sell up to 20 items each
- HP and MP refill on level-up
Fair Play
No pay-to-win. There's a DP Shop, but DP can't be bought with money. You earn it with **Kanata Coins**, a drop from monsters in the Kanata world (that also comes from party quest rewards.
VP is free. Vote once every 24 hours for 4 VP. That covers 4 hours each of 2x EXP (1.5 VP), Pet Vac (1.5 VP) and the Hyper Teleport Rock (1 VP), every day. Monsters drop VP too, up to 20 VP a month.
NX comes from playing: main bosses (3,000 NX), the Chaos Jester (1,000 NX), and the VP and DP shops. The Cash Shop sells convenience items plus Miracle Cubes and Vicious' Hammers. Outfits come from the Fashion Gacha.
Launch Details
Saturday, October 10, 2026 at 18:00 UTC
FAQ
Is there a wipe? Yes, one full wipe at launch.
Why launch the same month as Classic World? We announced October 10 back in August. Kanata is a different era of the game, and you're welcome to play both.
To see the full lists of server info, features, skill changes and custom content please visit our site.
See you on October 10.
Anyone tried RienMS or Willow?
Any reviews of them?
*eye catching image idk why*
Would you play another V162 server?
Hi, wondering about whether people would still play another V162 nowadays, similar to ellinia, without p2w.
Feel free to share your thought, thanks.
Leafbound v95 - Phase 2 Beta
Hello everyone! It's been quite a while since we launched our initial beta. As our small community grinded away over the last several months, their feedback turned up a lot more to fix and add than we expected. I'm posting here again in the hope of getting more people to join us for Phase 2 of beta testing, now that we've added a lot of new content and skill adjustments.
Most of the server's features are listed on our website: https://www.leafbound.net/features. It has a search function to help you get through the wall of information in the feature tiles. Here are some of the notable additions:
Leafbound is a low-rate server. We've added plenty to work toward, so you make some progress every time you play, even in a short session. We want to reward active play over AFK play (leeching, or standing in one spot spamming one skill), without adding things that interrupt you while you're grinding. A lot of our features came from community suggestions, and we're open to adding more. Is there something you'd like to see? Let us know and we'll try to add it.
- 4th job for Cygnus Knights
- Skill balance changes for every job (https://www.leafbound.net/skills)
- Custom chat widget, higher resolution support, and other quality-of-life settings
- Custom character storage for ores and chairs
- Custom detailed stats window
- Veracent, a new level 210+ zone (including a custom Kerberos boss fight)
- Enchantment system (Spell Traces, equipment enhancement, and item transfer)
- Legendary potential and bonus potential systems
- Max level raised to 300
- Custom fishing minigame
- Buff companions: bring one of your other characters along to keep you and your party buffed
- Daily tasks: a new set every day, shared by everyone in your level range, with reward rolls and a bonus pick box
- Personal boss loot: cubes, Chaos Scrolls and stamps roll separately for each player who does at least 10% of the damage, and weekly bosses let you choose your reward
- New and reworked bosses: Chaos Pink Bean, Easy Zakum, a level 180 Chaos Zakum, Von Leon, Castellan and Empress Cygnus
- Level gates and level bands: boss trials at key levels, plus EXP and drop boosts for fighting bosses in your level range
- Leaderboards for fame, boss clears, PQs, daily tasks and boss speedruns
- Channels in North America, Asia and Europe, all on the same world
If you're interested, come join us on Discord!
Grand Exchange feature idea?
I'm building a Grand Exchange for my own server that would replace the Free Market shops entirely. It works the same way as the Grand Exchange in Old School RuneScape.
For those who haven't played OSRS, here's how it works:
- You place an offer instead of opening a shop. Pick an item, a quantity and a price per item, either to buy or to sell.
- The server matches buyers and sellers automatically. If someone is selling at or below what you offer to pay, the trade happens instantly. If not, your offer waits until someone comes along.
- It keeps working while you're offline. Your mesos or items are held by the exchange, and offers can fill partially over time.
- You collect the results from the NPC. Bought items and sale mesos wait in your offer slot until you pick them up, and you can cancel an offer at any time to get the rest back.
- Every item has a guide price based on recent trades, so you can see roughly what something is worth.
No more browsing through FM rooms, no more leaving a character logged in as a shop, and no more hunting for the one store with a fair price.
Right now it covers stackable items (potions, scrolls, ores, etc. drops). Equipment isn't part of it yet: since every equip has its own stats, it needs a slightly different flow that I still have to figure out.
Is this something you'd like to see on a server? And if you have ideas for how equipment should work in a system like this, I'd love to hear them.
can anyone recommend a maple story 2 ps?
title
Suggestions for MapleServers
Hi 😄
Looking for fun fast mapleservers that will work on mac as well, with potential,cubes, nx (with votes i guess?), advanced version the old stuff is too slow and boring for now, not a kid anymore no time hahah.
i used to play ariesMS but i saw its not the best no?
THXXX