u/MarbleBlastUItra

1112 is the Max Collection Book Level (Currently)

Hello everyone, recently I was wondering what the max possible level for the collection book is, so I tried to figure it out.

This is for the current version of the game as of posting. (40.40 I believe)

Collection Book XP

First of all, the XP for an item in the collection book is calculated like this:

SlotXP + (PLXP * Power Level of Item)

SlotXP is the amount of XP gained for slotting an item, and PLXP is a small amount of XP that is multiplied by the power level of the item slotted.

SlotXP and PLXP are different depending on the item type and rarity. I went through the collection book and wrote down the values in a table:

Type Rarity SlotXP PLXP
Defender Common 600 300
Defender Uncommon 845 300
Defender Rare 1825 300
Defender Epic 6725 300
Defender Legendary 31225 300
Hero Uncommon 3820 325
Hero Rare 5100 325
Hero Epic 11500 325
Hero Legendary 43500 325
Hero Mythic 59500 325
Weapon Common 300 150
Weapon Uncommon 480 150
Weapon Rare 1200 150
Weapon Epic 4800 150
Weapon Legendary 22800 150
Weapon Mythic 31800 150
Trap Common 500 300
Trap Uncommon 680 300
Trap Rare 1400 300
Trap Epic 5000 300
Trap Legendary 23000 300
Survivor Common 250 150
Survivor Uncommon 330 150
Survivor Rare 650 150
Survivor Epic 2250 150
Survivor Legendary 10250 150
Lead Uncommon 180 250
Lead Rare 500 250
Lead Epic 2100 250
Lead Legendary 10100 250
Lead Mythic 14100 250

For example, if you wanted to figure out the XP gained for slotting a level 1 legendary hero: It starts at power level 12, so 325*12=3900, then add 43500 for the slot bonus, 3900+43500=47400. So it would give 47,400 XP total. The formula below shows this as well:

43500 + (325 * 12) = 47400

There is only one exception to how the XP of an item is calculated. For whatever reason, weapons of rare rarity or higher that are also evolved to 4 stars or higher will give double the points. In that case the formula would look like this:

2 * (SlotXP + (PLXP * Power Level of Item))

Max Collection Book Level

For calculating the max level, we now just need the max power level for every item type and the amount of each item type in the collection book.

I went through and counted the total number of every item type/rarity combination in the collection book and put it into a table:

Type Rarity # in CB
Defender Common 5
Defender Uncommon 5
Defender Rare 9
Defender Epic 9
Defender Legendary 10
Hero Uncommon 17
Hero Rare 44
Hero Epic 93
Hero Legendary 200
Hero Mythic 22
Weapon Common 24
Weapon Uncommon 30
Weapon Rare 60
Weapon Epic 178
Weapon Legendary 256
Weapon Mythic 5
Trap Common 3
Trap Uncommon 12
Trap Rare 20
Trap Epic 20
Trap Legendary 21
Survivor Common 11
Survivor Uncommon 11
Survivor Rare 11
Survivor Epic 12
Survivor Legendary 11
Lead Uncommon 8
Lead Rare 8
Lead Epic 8
Lead Legendary 8
Lead Mythic 24

I also wrote down the max power level for each item type/rarity combination (this is including superchargers):

Type Rarity Max PL
Defender Common 29
Defender Uncommon 57
Defender Rare 89
Defender Epic 122
Defender Legendary 130
Hero Uncommon 57
Hero Rare 89
Hero Epic 135
Hero Legendary 144
Hero Mythic 144
Weapon Common 29
Weapon Uncommon 57
Weapon Rare 89
Weapon Epic 135
Weapon Legendary 144
Weapon Mythic 144
Trap Common 29
Trap Uncommon 57
Trap Rare 89
Trap Epic 135
Trap Legendary 144
Survivor Common 25
Survivor Uncommon 49
Survivor Rare 80
Survivor Epic 128
Survivor Legendary 145
Lead Uncommon 44
Lead Rare 72
Lead Epic 117
Lead Legendary 133
Lead Mythic 150

Then I used this formula:

(SXP + (PLXP * Max PL)) * (# in CB)

For each item type to figure out the total XP that can be gained from each one:

Type Rarity Total XP
Defender Common 46500
Defender Uncommon 89725
Defender Rare 256725
Defender Epic 389925
Defender Legendary 702250
Hero Uncommon 379865
Hero Rare 1497100
Hero Epic 5149875
Hero Legendary 18060000
Hero Mythic 2338600
Weapon Common 111600
Weapon Uncommon 270900
Weapon Rare 1746000
Weapon Epic 8917800
Weapon Legendary 22732800
Weapon Mythic 534000
Trap Common 27600
Trap Uncommon 213360
Trap Rare 562000
Trap Epic 910000
Trap Legendary 1390200
Survivor Common 44000
Survivor Uncommon 84480
Survivor Rare 139150
Survivor Epic 257400
Survivor Legendary 352000
Lead Uncommon 89440
Lead Rare 148000
Lead Epic 250800
Lead Legendary 346800
Lead Mythic 1238400
Grand Total XP 69277295

So the maximum amount of XP that can be gained in the collection book is 69,277,295 XP. But what level would that actually get you to?

To reach level 101 in the collection book, you would need 3,548,250 XP. To get to level 102 and for every level after, you would need an additional 65,000 XP.

So collection book level past level 101 can be calculated as:

101 + ((XP - 3548250) / 65000)

In this case it would be:

101 + ((69277295 - 3548250) / 65000)

That means the max collection book level is: 1112!

I also calculated the max XP/LVL without superchargers, and with/without starter packs:

No Starter Packs and No Superchargers: 64,721,920 XP | LVL 1042

With Starter Packs and No Superchargers: 65,723,720 XP | LVL 1057

No Starter Packs With Superchargers: 68,222,295 XP | LVL 1095

With Starter Packs And Superchargers: 69,277,295 XP | LVL 1112

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Thanks for reading, If you spot any errors in my math let me know :P Also sorry if any parts are confusing lol I tried to write this fast and keep it short

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u/MarbleBlastUItra — 5 days ago