
Applying spiderdream layover logic to chiliad mural.... Its interesting...
So recently i posted the video from 9 years ago about lesters map and it got me thinking, with the RDR2 Spider layover leading us to feathers, what if the mural really is a layover after all it does have transparent background.
So when i started confirming findings in the RDR2 Spider Dream, i took to the layover first because after all the crackpot layover theriores from Chiliad Rockstar acutally listened with RDR2 and put a lay over in the game this time. What makes this layover special is it a dataminers clue. So when we take apart the in game map tiles on rockstar games Both RDR2 and GTA V they are 512*512 tiles that we piece together to make the map. If you resize the spideretchin to 512 x 512 just like the ingame tiles are designed and lay it over the correct spot on map the legs point to the feathers. Here is video explaining why this was very intentional move by R*
https://youtu.be/ETpK3-A5oDA?si=9BzNu7Hb41xsw6YP
So that got me thinking well what happens when i re-size the ingame mural to 512*512 and place it and align the cable car tower? So i cracked open GTA V legacy and started modding the map. Again. This time though i added the UV map as our main map, then lesters map, and the finally the Mural Resized 512x512, and to top it off i modded the radar so that as i walk i can actaully see the mural markings on the radar.
Mural laidover at 512x512 with Cable Car Alignment.
Some interesting things to note. The UFO lands right on the UV map saying they're here..... ODD
The egg base lands right around the oil fields...Cracking the earth....
And the Jetpack man lands at a air strip..... Fitting
Here is the Video. Just wanted to share. Keep ya updated if i find anything. Also one cool thing to note is i modded it so that the points of interest actually show up on the Radar.
Video of mod currently. Note you can litterally fly around the mural.
https://www.youtube.com/watch?v=OvhoeyIycmo
O and also....