Renata W would be so much more satisfying if…
The revive was taken off. So much of her power budget is in having a Zilean ult in a basic ability, and walking around in a dangerous teamfight with zero mobility to fish for a decent revive target is just so off-theme for Renata’s lore as a merciless chem-baroness.
Of the floating W rework ideas, my favorite is to remove the revive and reset mechanics and buff the duration and AP scaling. I want to be able to drop W on a Yasuo EARLY in a fight and send him after my enemies like a loyal attack dog. I shouldn’t have to care if he lives or dies; my job should be to open the kennel and point at the enemy ADC from the safety of my backline. IMO that’s the heart of Renata’s corpo-evil fantasy.
However W gets the reworked, the new W should be straightforward and less variable than the current one, opening up design space much need quality of life improvements.