▲ 92 r/blender
Overengineered Scifi Hologram VFX
My best VFX work so far
Works with EEVEE and Cycles, EEVEE is shown here, Cycles has a slightly brighter tone for some reason
Also first time utilizing all Node systems in the 7 years I've been working with Blender
Geometry Nodes:
- Vertex wobble
- Backface culling
- Supports multiple cameras
- Random fracturing
- Convex Hull "wrapper"
- Fake vertices
- Size stays relative to the distance from the active camera
- Attributes assigned to each part for Shaderwork
Shader Nodes:
- Shaders based on Attributes assigned by GeoNodes
- Scanlines
- "Refresh" waves
- Wireframe glow
- Hexagonal RGB pattern when viewed up-close
- Inspired by the screens in Slime Rancher
- AOV output for Compositing
Compositor Nodes:
- All effects stay within the bounds of the mesh via AOV
- Tearing effect
- RGB channels glitching
- Occasional pixelation wave
u/MaxisMaximov — 17 hours ago