I spent the last month reworking my solo-developed estimation game's UI and heat meter based on feedback. Would love your thoughts!
Game Title: Strange Measures
Playable Link:
Platform: iOS, Android, Web
Description:
A month ago, I shared my solo project Strange Measures—a game where you guess absurd real-world unit conversions (like "How many ants tall is the Sears Tower?") through reasoning and narrowing in on the answer rather than pure memory recall.
I got some great feedback from this sub regarding the lack of visual feedback. I’ve spent the last four weeks reworking the interface, adding tools to help visualize the answer, and adding challenges for player retention.
What I changed based on your feedback:
- Reworked Temperature Meter: Instead of just showing how close you are, the meter now visually demonstrates whether your guess is higher or lower while fitting directly into the hand-drawn notebook aesthetic.
- Daily Challenge & Field Research: Added a shared daily puzzle with a 14-day milestone unlock path so you can build out a personal specimen notebook over time. Every two weeks three new items are available to unlock by playing the game.
- Built-in Scratch Paper: Added a slide-up calculator sheet so you can offload unit conversions straight into your guess field.
The game is still free with no ads nor energy mechanics.
Free to Play Status:
☑ Free to play
Involvement:
I'm a solo developer, so any feedback on the new game loop pacing, heat meter feel, or visuals would mean a lot to me. Thanks for taking a look!