Better Hex Map Labels for Solo Play usage
I really am trying to figure out a way to utilize perilous shores to generate adventure. It'd be really cool if the hex map labels corresponded in a way where I can roll dice to determine a random hex. Ideally this would be achieved via analog rolling, rather than a web interface since I and most other solo ttrpg players play solo.
It would be cool if there were an option to have an x and y axis on the top in a way that could be rolled like 2d10 for x and 2d10 for y. If there is a better solution that doesn't require code I'm all for it, but I haven't been able to figure out how to fulfill this idea.