r/Solo_Roleplaying

Major "ick" factor immediately with 'Central Casting'

Based on some recommendations here for random character creators and looking for robust life-path systems, I picked up the three 'Central Casting' books by Task Force Games, a company that I was not previously familiar with.

Page 3

>"Political Correctness"Warning

>It was decided well in advance that this book would definitely

>not be "politically correct." In fact, its contents tend toward the

>socially, politically, morally, ethically, and religiously conservative

>side. To tell the truth, the authors and editors think our heritage of

>western culture, heterosexuality,traditional farmilies, Judeo-Chris-

>tian values, Jesus Christ and God are all pretty neat. While we

>won't force them on you, we do recommend them to everybody-

>your life can only better for it. As such, this book contains expres-

>sions of the authors' personal value structures that could be quite

>unpopular with those who assign equal value to all cultures, relig-

>ions, lifestyles, sexual, or moral choices.

>As to those who may feel that adventure gaming is an incor-

>rect forum in which to express editorial views on these matters,

>just look at the burgeoning presence of opposing views and de-

>composing values aired in television, movies, books, "art," public

>schools, the news and indeed, adventure gaming itself. It's

>difficult to buck the trends, but someone has to balance the scales.

>Consider this book to be one of the "Op-Ed" pages in gaming.

>So if your sensibilities will be offended by exposure to values

>other than those of the "pop"philosophies of the moment, you had

>best return this book to the shelf now. We'd

>sure like you to buy it, but not at the cost of

>compromising our own beliefs."

I have no problems with Christians or straight folks, but I am neither. The extra sucky thing is it seems like *exactly* what I was looking for.

So can anyone recommend a good life-path system for making some robust but random NPCs that doesn't spend page space telling me about how I'm living wrong?

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u/stryst — 4 days ago

My simple note taking set-up for Creature Comforts

If you’re interested in reading my actual play, it’s posted in that subreddit and you can find it in my profile.

u/Important-Coffee-502 — 3 days ago
▲ 25 r/Solo_Roleplaying+1 crossposts

Strider Mode Adventures

Hey guys,

I am super new to TTRPGs, actually, I’ve never played a single ttrpg ever haha.

In a previous post, I was asking about trying out The One Ring and was encouraged to give it a shot, even without having friends to play. I made the leap and purchased the starter kit, the core rules, and strider mode.

Doing some research, I heard it may be fun to try a premade adventure or two for my first couple times. But from what I understand, Tales from the Lone Lands and the adventures that come in the starter kit are geared towards group play and will contain spoilers reserved for GMs and will be hard to navigate solo.

If that’s true, is there any premade adventures geared for solo play? Official or fan made? Open to any help as well. I’m super nervous to start my first run ever haha.

Thanks!

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u/OkNarwhal3306 — 4 days ago

Lovely little afternoon playing Little Companion

Had a lovely afternoon playtesting my cosy solo RPG, Little Companion!

I've been working on my own cosy solo journaling RPG called Little Companion, and I spent this afternoon doing a bit more playtesting!

Today I played as Isabella, an older lady who lives in a cosy, quirky cottage nestled below a mossy hill, right beside Moonbell Meadow. Her companion was Isla, a retired racing greyhound who enjoys a good adventure.

For today's adventure, the dice took us to Rookery Woods, where we bumped into Pop, the cousin of Pip, one of the shopkeepers in Elderbell Hollow.

They stopped for a little chat, and Pop had some amusing things to say about his cousin. Apparently, Pip has never been particularly good at counting or organising things, so Pop isn't entirely sure how she manages to run a shop! 😂

I quite enjoyed this little interaction. It wasn't anything particularly exciting, but that's kind of the point of the game. Sometimes an adventure is just a walk through the woods and a bit of village gossip!

After their adventure, Isla was feeling rather restless, so Isabella decided to put on some calming music, switch on the cosy lights and spend a quiet evening relaxing in their cottage.

One of the things I've been trying to achieve with Little Companion is making sure your companion feels like part of the story rather than just tagging along. Their feelings and reactions are determined by dice rolls throughout the day, which can influence how you interpret your adventure.

I really enjoyed how today's little story came together. It's been interesting seeing how the different tables interact and how even the simplest dice rolls can create something quite charming.

Next time, I'm going to try a Helping Others adventure and see which of the residents of Elderbell Hollow needs a hand!

I'm still developing and playtesting the game, but I'm really enjoying the process so far. 😊

u/clefairy26 — 5 days ago

2d6 Dungeon, Halp!

Hi all, seems this sub is more active than the actual 2d6 sub. I just had a question;

I've completed 10 1st-level rooms, and failed repeatedly to generate an exit to The Village, and maybe I missed something in the rulebook, and my copy might be out of date.

I couldn't really figure out how I was meant to progress to a lower level or otherwise escape. I know there's basically nothing stopping me from having Diablo style portal scrolls or just exiting the dungeon, but in rhe spirit of the game, I wanna know if maybe I missed something in the rulebook, as I just kinda started playing after reading like the first 10 pages or so.

Gonna try to include a picture of my "completed" route. Did I mess up, miss a ruling, play wrong? I have no Idea. I wanna enjoy the game, but I feel like maybe I'm not fullt comprehending things.

u/Jaybird2k11 — 5 days ago

My dwarf kidnapper and assassin walking through various OSR realms.

Ive been doing solo Roleplaying every night for the past 3 days and I just been trying something different just to keep things saucy. I’ve been playing the same character a dwarven thief assassin named Grimwald who is tasked by a noble named Count Rugal to retrieve an Abbott who escaped from their local church for inappropriate activites toward House Rugals family. He has succeeded in kidnapping him and is now on his way back to Rugal with his query.

I started this game playing Knave 2e and I just started with WhiteBox. I will play another night in White ox and then move into Shadowdark. I am doing this because it is giving me the opportunity to play multiple OSR themed systems at the same time and I’m learning as a part of my tabletop game development. Has anyone else done this? And what other OSR game systems should I check out?

Above is my drawing of Grimwald taking down the Abbott with chlorform in my mini OSR adventure booklet journal.

u/theartofiandwalker — 4 days ago
▲ 441 r/Solo_Roleplaying+1 crossposts

Currently playing Dead Flesh with hand drawn map tiles

Taking my time through a playthrough and made a d100 table of locations (mainly from 7DTD because that games so familiar to me). Every time I hit a new location I draw it on a tile and write any relevant information on the back of it.

Last night I helped a convoy of survivors out of a jam and instead of making new friends they took me for everything I had and left me to a 50+ sized horde of deaders.

u/FrankReady — 12 days ago
▲ 102 r/Solo_Roleplaying+1 crossposts

Eulogy for Jack, my first PC in my Deadflesh solo play

Thank you all for giving me a place to share the art that comes from my solo playthroughs. Just got this one all finished up!

I started playing Dead Flesh recently because I really wanted to scratch that zombie apocalypse itch heading into spooky season and it’s been a blast.

Jack was my first PC and as you can see… things didn’t really pan out for him. This is a eulogy of sorts for his adventure.

He only lasted one day (but like three sessions passed in that time). In that time he met cannibals in an infested hospital that really wanted to see what he was made of.
He found an Abandoned broadcast station that he considered trying to fix but fell on an exposed pipe trying to climb into the window and hurt himself pretty good. When the sleepers that were in the building woke up he figured he should just come back when he felt better.
Eventually he found a group of 5 survivors with vehicle troubles that drew a horde but after he saved them from that debacle they helped themselves to all of his gear and drove off. Not enough seats I guess.

Narrowly avoided a zombie stuffed with explosives outside of a military bunker and ultimately met his end in alley trying to fight off 3 zombies and rolling a little too low when it counted.

He’ll be missed and then succeeded by Toby. Toby is a wandering nomad with a mountain lion for a companion… let’s see how long he lasts.

u/FrankReady — 12 days ago

Mega Dungeon for solo play, would there be any interest? Should I bother?

I'm considering writing up a solo adventure (likely for Pathfinder, but maybe for Shadowdark) following the same choose your own adventure format the Beginner Box included, but this would be a mega dungeon. This would be several rooms with all kinds of encounters (monsters/traps/NPCs/puzzles) and include ample opportunity to rest and heal up (and level up).
My main question for those that solo RPGs more than me, would this be something of interest to you?

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u/InterestingBig6674 — 12 days ago

Help me speed up the paperwork part so I can have more fun!

I have enjoyed a pretty cool game with Cairn and another with Sundered Isles... But I just get bogged down in the note taking etc and it turns into a slog. I'll sit down for an hour and barely get any progress. Who's got tips to share?

Sorry, I'm sure this has come up before, but I couldn't find any good threads. THANKS

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u/WeequayRogue — 12 days ago

A multiplayer RPG that worked well.

Hello to everyone who loves solo role-playing.

I always enjoy reading your posts.

If you don't mind, I’d like to ask a question.

When playing role-playing games solo, how did the game systems—originally designed for multiplayer—actually function for you?

・Which multiplayer game systems worked surprisingly well?

・Which multiplayer game systems didn't work very well in a solo setting?

In my own experience...

The D&D 5e multiclassing system worked very well. It provided ongoing goals even during long campaigns and offered the fun of creating a wide variety of characters.

What I found difficult was the Fate Core RPG mechanic where you are compelled to use character Aspects to gain Fate Points. I felt that coming up with a story involving my own weaknesses myself broke my sense of immersion.

Thank you very much for reading this far. I hope you all have wonderful gaming sessions.

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u/EmotionalAd8344 — 13 days ago

Horror games to solo

Hello, I’m trying to get into the spirit of October by playing a horror oriented system so I’ve come too you guys. It can be any type of horror like campy, monster hunting, a mystery, apocalyptic or any other type of horror sub-genre that isn’t springing to mind.

Can be built for solo or be one that works well with some type of oracle. If you guys have a horror or mystery oriented tables that would help to uplift the experience more in your opinion, be free to throw it at me.

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u/Bright-Pension-8199 — 12 days ago

What is the one feature, mechanic, or design feature that you think is essential to a great solo rpg?

Maybe it is not used enough and should be used more?

Maybe not many people are aware of it?

I think of everything from the 2d6/d66 (36 possibilities), clocks and timers, push-your-luck, journaling or not, simple ruleset versus comprehensive, just d6s versus classic polyhedral dice, etc. I'd really like to hear some great opinions, and maybe we can share some forgotten or lost mechanics.

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u/wgwells — 12 days ago

Thousand Year Old Vampire Journal Setup

Does anyone have any recommendations for setting up a journal in prep to do my first playthrough of TYOV?

I want to do it in a physical journal and use my fountain pens and just really have something analog rather than digital.

However, I’m struggling with the parameters of setting up the journal. So far what I have is:

- 2 pages for Character creation
- 2 pages for skills
- 2 pages for resources
- 4 pages for characters
- 4 pages per memory
- 2 pages for diary

I’d rather have too much space than too little.

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u/FarMembership885 — 13 days ago

Any games like Reincarnated Into A Dragon Hatchling?

Hey Hi howdy all! I have been sucked into Reincarnated Into A Dragon Hatchling lately and been wondering if there is a game, solo or not, that can work with that kind of vibe?

It is an Isekai story with levels, skills, and most importantly evolutions. I was thinking of trying to use Fabula Ultima to play it but wanted to know if there were any good systems for playing a monster that eventually evolves after a while.

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u/MarineToast88 — 13 days ago

Fanatical has A Call of Cthulhu RPG bundle with three Alone against titles.

Tide, Dark and Frost, along with main rules, Pulp rules, and various source books. 33 titles for the top tier. There's also a deck of monsters.

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u/Ompriscion — 12 days ago

Tipps for beginners

Hello everyone,

I just heard about Solo Journaling RPGs and want to give it a try. Are there any beginner friendly RPGs? Were do I get these? I was also searching for ones in German, but didn't find any.

Thanks for your help 🩷

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u/pixeliina — 11 days ago

Solo RPG/Dungeon crawl with Magic

I am very new to the whole solo RPG thing, I have played and really enjoyed 2D6 Dungeon but I would really like to play something with more magic, something like D&D with different spells etc and a good combat system but that is easy to pick up and put down and for 1 or maybe 2 players! Any help and advice welcome!!!

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u/Salt-Pension-3560 — 13 days ago