Solo RPG - Driftfall
Hello felllow gamers.
I'm working on a few concepts for a solo rpg. I want to create something I would enjoy playing myself but also appeals to others. My intention is to offer it to the community for free on completion.
Would anyone be interested in a solo sci-fi RPG based around this idea?
DRIFTFALL
Driftfall
noun
A sudden emergence of matter from distorted space and time.
Usually referring to alien wreckage, ships, stations, debris fields, or other salvage suddenly appearing within the Solar System.
Setting:
Earth. Roughly three hundred years in the future.
Humanity has colonised the Solar System.
Then a dead planet arrives.
It was not discovered.
It was sent.
A fallen alien empire used impossible technology to propel its entire homeworld across interstellar space toward humanity.
Their civilisation had already lost.
Their own sun had already been drained dry.
Their world was already dead.
But the thing that destroyed them was still alive.
The Skalv.
A genetically modifying species that consumed the empire that once fought them.
The dead planet arrived surrounded by Syphon: an automated containment system. Orbital weapons. Drones. Shields. Defence systems still carrying out their final orders centuries later.
Syphon's mission: Keep the Skalv contained.
But Syphon's entire system feeds on solar energy.
Our solar energy.
Since the planet arrived, Syphon has been drawing power directly from our Sun to maintain the quarantine.
And slowly, the Sun is dying.
Now wreckage from that lost civilisation sporadically appears throughout the Solar System through unstable distortions in space and time caused by the planet’s impossible journey.
These events are known as Driftfalls.
Ships appear.
Stations appear.
Sometimes the wrecks have only experienced minutes while centuries have passed outside.
Humanity salvages them.
Reverse engineers them.
Weaponises them.
The player takes the role of the captain of a salvage ship operating around the quarantine zone.
Taking contracts to investigate Driftfalls. Recover technology. Explore alien wrecks. Manage crew and equipment. And hopefully survive long enough to get paid.
The tone is industrial sci-fi mixed with exploration, and survival. There will be a irreverent feel to the game too.
Alien meets Hitchhiker's Guide to the Galaxy.
The Expanse meets Red Dwarf.
Hardspace: Shipbreaker meets Office Space..
It's something I'd like to play myself, but what do you think?