
R&D: Can a Houdini/Karma render be converted into useful vector graphics?
I’ve been experimenting with this for a while, and this is the current result on a more complex test model.
The image on the left is the Karma beauty render. The image on the right is the current vector output.
It’s still an early prototype and there’s a lot to improve, but at this point it can already preserve a surprising amount of the original shape, detail, color and lighting.
I’m curious whether this kind of output would actually be useful to anyone here, and what you’d want to see tested next.
I’ll keep posting updates as I make progress.