u/Metaljac

Just wanted to share my new PB. 1764 damage, and 461 damage taken as an Urbanmech IIC.

Just wanted to share my new PB. 1764 damage, and 461 damage taken as an Urbanmech IIC.

u/Metaljac — 7 days ago

Returning player with questions about AMS.

Hello all, returning player here. I started running a 3 AMS Kitfox due to the prevalence of LRMs at Tier 1 matches now, and I noticed an issue. It seems like my AMSs won't fire at any LRM missiles that are personally locked onto myself. I was getting missile lock warnings, and having streams of LRM missiles pelting me, but my AMS ammo counter wasn't moving at all. Not a single missile was being shot down by it. I was also not running at them. I was running parallel to them. If not slightly away from them. Is this a bug, or is it just at some point lrm velocity quirks/skills just nullifies AMS's from personally defending the user if they're being locked onto?

Also, assuming that I don't care about heat generation, what is better? LAMS, or AMS? The dps is higher on the LAMS, but the maximum/optimal range is lower. So, does LAMS roughly 'equal' out in terms of overall missile destruction compared to AMS, so the LAMS only advantage is that it doesn't worry about ammo? Or is LAMS able to destroy missiles faster/more efficiently without ammo limits, but at the cost of slight range decreases and heat generation?

Just trying to decide if the more heat generation actually helps my team more, or if it's more about just not having to worry about ammo. I rarely run out of ammo with normal AMS, so I wouldn't think the trade would be worth it if it wasn't more efficient at shooting missiles down.

Edit: I'll start recording games to see if I can capture the behavior on camera.

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u/Metaljac — 1 month ago