r/OutreachHPG

Mech loadouts for TSP Mechs

So I'm trying to decide if I want to get some of rhe mechs. Does anyone know the loadouts/hardpoints quirks of the mechs?

Just tryna see if they're worth it.

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u/DesertSkyCowboy — 1 day ago
▲ 272 r/OutreachHPG+1 crossposts

Saint's Row inspired Albatross

Recently played Saint's Row 3 and thought some of the cars and planes paintjob could be cool on a mech.

u/Nesutizale — 3 days ago
▲ 5 r/OutreachHPG+1 crossposts

What would be an appropriate stat card for the rail sharks in alpha strike?

I wanted to transfer these apocryphal variants into a campaign about finding these mechs hidden away on a star system. I was wondering if I should include any special effects, what the damage numbers should be etc.

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u/Sudden_Stomach_6705 — 5 days ago

Upcomming Arrow changes.....

In the next patch ( 19th May ) we get some much needed adjustments.

Weapon Changes

  • Reduced Arrow IV projectile health to 25 (from 35)
  • Reduced Arrow IV damage to 12 with 6.5 splash (from 13/7.5)

You all have made your voices loud and clear about the power level of Arrow IVs and we have been seeing the same thing on our end. Our usual cadence is slow and measured changes across multiple patches to prevent overreactions or slapstick changes that don’t land where we want them to. However, given the current state of the game and the overwhelming discontent of the player base, we felt it was best to give Arrows a strong and decisive nerf (we would have preferred to do this last patch, but we didn’t have enough time to deliberate and come to a proper solution). While the railgun capacitors needed technical adjustments to the game that required time to implement, there are no holdups with the Arrows. There is a possibility that Arrows may become slightly under performing after this patch. If that is the case, we will slightly buff them in future patches.

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u/Braddack — 9 days ago

So I heard there was a lurmageddon going on and spent the last couple days playing nothing but Arrows...

Let's preface this with a couple things. I play solo like 99.9% of the time, and I'm a contributor on grimmechs. I say this because firstly so you know that I know my way around the game, how it works, positioning and all that. Secondly so you know that this is coming from the viewpoint of someone who plays almost exclusively solo QP.

Is there something i'm missing here, because the level of complaining I heard (and still hearing) was giving me the assumption that we were on some release Scattershot, release HAGs, ect. levels of BS. After playing for a couple days all I can give is the most meh shoulder shrug I can, like it just doesn't feel more BS than the list of stuff that exists in the game already.

I know they've gotten nerfed several times now, but my point here is that considering the amount of complaining I am still seeing and hearing, I was expecting a lot more.

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u/KhanCipher — 9 days ago