


Beginner here, I hate bug fixing.
this is my first Unity project; I want to simulate evolution as an end goal. Currently, I just have a creature (the cube), the food (sphere) and the ground. the cube is supposed to be to follow food and destroy it once it gets close, however it just stays put and the sphere vanishes on its own. I have no clue what I'm doing, or if this is bug fixing or simply correcting my own mistakes but either way, it's annoying.
Quick edit: sorry for low quality screenshots
u/Michael130411 — 1 day ago