u/Minute_Bumblebee553

WotR: friendship is magic

Inspired by the heroics of the sorcerous 6 by u/VordovKolnir I have decided to do a needlessly restricted run to let myself suffer a bit!

Here's the plan:

- 6 spellcasters

- no mercenaries, only the OG companions

- everyone can only use a single element

- no converting spells into other elements via elemental bloodlines or stormlord bracers

- has to go azata path because friendship bests everything

- no spell penetration feats allowed

- besides evocation, everyone can only have 1 other school they're good at

- everyone has to dip at least 1 level into a prestige class of some kind

- the main 4 elements HAS to grab elemental focus and its greater version

- no last stand mythic

- main 6 can't use melee, only pets & summons can do that

It will include:

- KC, oread sorcerer/Arcane trickster, acid/enchantment focused

- ember, witch/Loremaster with fire/necromancy focus

- Lann, Winter child druid/winter witch with cold/transmutation focus

- Nenio, wizard/shaman/mystic Theurge with electric/illusion focus

That's the main 4 elements covered, leaving 2 slots which go to supporting element and magic

- Seelah, court poet, sonic focus

- Daeran, Oracle/Loremaster with summoning focus

Seelah and daeran will both be a bit special cases. Seelah will be mainly there to cast sonic spells and amp up the rest of the group (except lann because wisdom casting), daeran will be using summons and healing mainly, so he is basically element free.

So with all that, the fellowship of magic and friendship sets off!

Some Q/A:

- What about spells that do not deal elemental damage like magic arrow or umbral strike? Allowed to be used by anyone, if you can't elemental focus it, it is considered fair game for all of available!

- can ember for example grab illusion spells and such too? Yes she can, but she cannot focus on anything else other than necromancy. Anyone can grab any spell with the exception of spells with elemental damage not of their own element pretty much

- no spell penetration spells? You're screwed. Actually no, we rely on friendship here, so everyone gets allied spellcaster via azata later on. I reckon it will be one heck of a rough journey until that happens though, but once life-bonding friendship is up and running, spell penetration will be a problem of the past :)

- no last stand? You nuts? No, but I don't want to rely on it, it removes some tactical thinking, I think :)

- no mercenaries?? Yeah I like the companions and want to see if this is possible with them despite their flaws in their ststs and such :)

- Can't convert spells at all? No, because this way makes every caster way more unique between each other rather than several fireballs with different flavors :P

Wish me luck, there will be updates as progress continues! First up: the shield maze and hosilla!

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u/Minute_Bumblebee553 — 20 hours ago