r/Pathfinder_Kingmaker

Mods for Kingmaker in 2026

Hi everyone

After around a thousand hours of Wrath of the Righteous - probably my favorite game of all time - I have decided to have a go at Kingmaker for the first time.

I have been looking at which mods are recommended, but the threads I can find are all 3 or 4 years old. I figured some things might have changed in the meantime with the release WOTR GOTY edition and such.

I am not looking for anything game changing, just whatever is recommended for QoL updates and such.

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u/mb8795 — 12 hours ago

Sadistic game design

I finally got the sadistic game design! It was easier than I thought it would be but what a journey to get there. Now the only one left is unfair and I'm glad I'll be able to rest whenever I want. I miss the banter between the companions.

u/MissionJuggernaut120 — 12 hours ago

Dual-wield Kukri Sword Saint Build: A Short Guide

Sword Saint is quite an interesting class: there are many ways to build him, either as a single weapon duelist, 2H or dual-wield fighter. This build specifically focuses on dual-wielding. It is absurdly powerful; you can see in this video the sword saint (Lann) did almost 600 damage to Halaseliax at level 14 on unfair. Halaseliax has 67 AC so it's almost impossible to hit for most classes, but Sword Saint has a broken skill - Dimension Strike - which makes his melee attacks target the enemy's touch AC, effectively trivialising the fight.

Class: 20 Sword Saint Magus (the capstone skill weapon mastery is far too good to miss)
Race: not critical, but human is nice for the extra feat and +2 to any attribute of your choice
Attribute: 19 str (+2 from human) / 13 dex / 10 con / 18 int / 7 wis / 7 cha. 13 dex so with +4 dex (belt or cat's grace) we'd be able to get to 17 dex for improved two-weapon fighting. If you have brown-fur transmuter (more on party synergy below), you can even get to 19 dex for greater two-weapon fighting. Alternative: you can also build this as a dex-based dual-wielder, but I like str based build more because you can get very strong str buffs late game. That said, dex can work too (don't forget to get weapon finesse and the mythic version).
Weapon: Kukri. It has to be Kukri because its the light weapon with the biggest threat range: 18-20. With improved critical or keen it'll get to 15-20 - 28.6% crit chance. It's not optimal to use two different weapon types (e.g. rapier+kukri), because many Sword Saint skills target a chosen weapon.
Magus Arcana: arcane accuracy (lvl 3), enduring blade (lvl 6), ***dimension strike*** (lvl 12), prescient attack (lvl 15), Devoted Blade (lvl 18)
Feats: chosen weapon kukri (lvl 0), arcane strike (lvl 1), TWF (lvl 3), double slice + dazzling display (lvl 5x2), weapon specialisation kukri (lvl 7), improved critical (lvl 9), lunge + improved two-weapon fighting (lvl 11x2), shatter defense (lvl 13), outflank or greater two-weapon fighting (lvl 15), greater weapon focus + greater weapon specialisation (lvl 17), hammer the gap (lvl 19)
Mythic Feats/Abilities: core ones are abundant arcane pool, mythic improved two-weapon fighting, mythic improved crit, mythic weapon focus and specialisation; the rest up to you

Party synergy:
- Brown-fur transmuter: the attribute buff from brown-fur really elevates the build (e.g. we can now have greater two-weapon fighting with 13+6dex!)
- Skald: lethal stance, lethal accuracy, inspired rage, good hope all buffs this build's accuracy and damage to another level. Also gives pounce

Notes: Early game will be rough, so you'll need other party members to carry the game a bit. If you don't mind respec'ing, then perhaps start this build mid-game. I also don't have any recommendation for mythic paths, as I played this build on a companion. Lann in the video is respec'd with a respec mod.

u/AwesomePossum101x — 13 hours ago

WotR: friendship is magic

Inspired by the heroics of the sorcerous 6 by u/VordovKolnir I have decided to do a needlessly restricted run to let myself suffer a bit!

Here's the plan:

- 6 spellcasters

- no mercenaries, only the OG companions

- everyone can only use a single element

- no converting spells into other elements via elemental bloodlines or stormlord bracers

- has to go azata path because friendship bests everything

- no spell penetration feats allowed

- besides evocation, everyone can only have 1 other school they're good at

- everyone has to dip at least 1 level into a prestige class of some kind

- the main 4 elements HAS to grab elemental focus and its greater version

- no last stand mythic

- main 6 can't use melee, only pets & summons can do that

It will include:

- KC, oread sorcerer/Arcane trickster, acid/enchantment focused

- ember, witch/Loremaster with fire/necromancy focus

- Lann, Winter child druid/winter witch with cold/transmutation focus

- Nenio, wizard/shaman/mystic Theurge with electric/illusion focus

That's the main 4 elements covered, leaving 2 slots which go to supporting element and magic

- Seelah, court poet, sonic focus

- Daeran, Oracle/Loremaster with summoning focus

Seelah and daeran will both be a bit special cases. Seelah will be mainly there to cast sonic spells and amp up the rest of the group (except lann because wisdom casting), daeran will be using summons and healing mainly, so he is basically element free.

So with all that, the fellowship of magic and friendship sets off!

Some Q/A:

- What about spells that do not deal elemental damage like magic arrow or umbral strike? Allowed to be used by anyone, if you can't elemental focus it, it is considered fair game for all of available!

- can ember for example grab illusion spells and such too? Yes she can, but she cannot focus on anything else other than necromancy. Anyone can grab any spell with the exception of spells with elemental damage not of their own element pretty much

- no spell penetration spells? You're screwed. Actually no, we rely on friendship here, so everyone gets allied spellcaster via azata later on. I reckon it will be one heck of a rough journey until that happens though, but once life-bonding friendship is up and running, spell penetration will be a problem of the past :)

- no last stand? You nuts? No, but I don't want to rely on it, it removes some tactical thinking, I think :)

- no mercenaries?? Yeah I like the companions and want to see if this is possible with them despite their flaws in their ststs and such :)

- Can't convert spells at all? No, because this way makes every caster way more unique between each other rather than several fireballs with different flavors :P

Wish me luck, there will be updates as progress continues! First up: the shield maze and hosilla!

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u/Minute_Bumblebee553 — 16 hours ago

Yujiro Hanma build for WOTR

Recently started thinking about making my first Demon Mythic Path playthrough and wanted a character that would fit Chaotic Evil like non other. But as im really bad at coming up with builds myself, i would appreciate some help in making the best unarmed build, that would fit the Strongest Creature in the World.

u/Lewy_60 — 13 hours ago

Help wanted-build for Swordsaint Trickster

Greetings,

I'd like help with a build for a Trickster Swordsaint.

What is have so far is that I want to play a Str Swordsaint, using a Scimitar while trying to use a combination of the improved improved critical line together with the mobility trick, running through the enemies and aao them to death.

Right now I think of playing a human for the extra feat, would that be a good idea? Or is another race way better?

As a background I'm pondering the idea to use the Acolythe background to use wis for persuasion so that I can dump Charisma. Or is another background way better?

Are there any feats I should avoid or that are so good they are non-negotiable?

Any other tips would also be greatly appreciated.

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u/lordkrassus — 13 hours ago

How should i build a Miao Ying in WOTR? [Warhammer Fantasy]

I have decided that on my next run i'll be a version of Miao Ying. But how should i build her? I'm open to any sugestions.

I'm currently thinking on a N/N Gold Dragon.

Art by: sephineedraws

u/DonaskC_D — 22 hours ago

It’s only been four hours since I started my first campaign in this game, and I’m already loving this companion. I hope there are plenty of romance options, just like in Wrath of the Righteous, as this one looks really interesting

u/S_Broves — 1 day ago

What's the most thematically redundant build in WOTR?

I'm about to start playing WOTR after finishing Kingmaker, and one of the builds I'm considering playing is an Angelkin Aasimar, Angelic bloodline Bloodrager, and then go for the Angel mythic path - just because I think it'd be funny to play "The Most Angel Guy Who Ever Angel-ed".

That got me wondering, are there any more ridiculously overlapping combos of race, class, Mythic path etc? What's "the most Lich Lich ever"? Do any of these builds work well?

(advice for a good angel bloodrager build is also welcome, I'm worrying about wether or not some of the abilities will overlap too much)

u/wafflelegion — 1 day ago

Are the premade party characters just not good? (WOTR)

It's my first time playing this game.
I have zero experience with Pathfinder but I've played lots of other CRPG games.

I have made it past act three >!and I'm now in the Abyss demon city thing.!<

My main character is a human two-handed fighter. I know nothing about crafting builds in Pathfinder, so I just looked for all the melee buffs and chose those.

He is unstoppable. He never misses, crits constantly, and gets so many attacks per turn with haste. I love him.

Meanwhile, the rest of my party are crash test dummies that miss everything and die the moment an enemy looks at them. I understand that I need to lower enemy AC, but I'm struggling to find consistent ways of doing that.

And yes, I am auto-leveling my party. I understand that may have been a mistake, but I hoped that the premade builds would be useful.

Any help? What am I doing wrong?

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u/keifergr33n — 1 day ago

Is student of stone worth playing on core difficulty?

I am getting a mercenary. I never played a monk before nor have I had an oread in the party. Is student of stone decent or will it be useless?

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u/Outrageous_One5885 — 20 hours ago

Why can my MC not use grease scroll but Woljif can?

I can use a summon fire elemental or something with a difficulty class of 13 but not the grease scroll with a DC of 11. Also my MC had a higher use magic device (10 total) compared to woljif who has 8 total.

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u/supershimadabro — 1 day ago

Who do you think would win this war?

>!For those who are unaware, at the end of the mythical path Swarm that walks, Iomedae and Nocticula join forces, vowing to defeat him in the near future. Who do you think would win this inevitable war?!<

u/Warm_Expert_8136 — 1 day ago

Returning player, seeking suggestions for an 'evil-to-good' GD run

I'll try not to make this too long (he says, as usual :y )

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Back in late 2023, I picked up WOTR and did a full playthrough of it, and I enjoyed it immensely. (I was a little worn out by the end, but that's what happens when you spend 200+ hours binging a whole-ass CRPG lmao)

Anyway, when I finished my first run, part of me was interested in having a second go as an "evil to good" Gold Dragon character. I'd seen that the GD content at the time was rather underwhelming, but the idea of shifting alignments like that was extremely appealing from an RP point-of-view.

(actual spoiler warning if you haven't beaten the game yet) >!Especially since I'd prolly approach it from the angle of "Areelu's brainwashing sloooowly wearing off, allowing the KC's original nature to re-emerge" or somesuch!<.

Now that I'm a few years removed from my original playthrough (and the game's had a bunch of extra content updates), I'm finding myself in the mood to revisit WOTR. So I wanted to poke my head in and ask what people would recommend for that sort of character concept - either mechanically, RP-wise, or both.

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For reference's sake, my old playthrough was a Demonslayer Azata wielding ECBs. Not very optimal, perhaps, but the novelty of "dex-based 2-hander" was completely worth it. I like that sort of thing. :p

I did need some initial pointers/advice to get the ball rolling - complex systems like this overwhelm me really easily, unfortunately. But by the end, it was a fairly straightforward melee ranger build.

That said, I feel like it didn't come 101% online til the very end. I found some crit+ item in the final dungeon that paired well with the invis-on-kill cloak, I think? So I basically spent the last stretch of the game gibbing people and renewing the invis over and over.

(Also my main party was Seelah, Lann, Daeran, Nenio, and Arue.)

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For this new "redemption GD" character, I think I'd like to roll either a gish or a full-on magic user. I've heard that blasters are a good fit for GD due to its bonuses, and since I already played a melee-centric character previously, leaning more into wizardry seems like a good idea to keep things fresh.

My biggest concern is how much micromanagement would be involved. Given the drastic changes in alignment, certain classes or class/MP combos seem like a no-go. Hellknight Signifer seems really cool (again, I value novelty, and "heavy armor caster" is a novel concept), but the Lawful restriction would clash with a Demon MP. So on and so forth.

Basically it, feels like I'd need to decide my entire build beforehand, and that's what I really need advice with.

(I know I could always just outright respec or use ToyBox to gradually "de-evil-ify" my character, but I'd rather that be a last resort. At that point I may as well just follow a build guide, y'know? :U )

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u/SBF1 — 1 day ago