Question about the 11-20 Crit Build.

So I understand how you get to a crit range of 11-20. with all the feats it should also be a crit bonus of 4.
BUT. Don't I still need to reach their AC? How is that solved?
also confirmation roll. is there more then the +4 from critical focus? or is that enough

I wanted to do that with a Estoc and scimitar. but now I kinda feel I will still miss a lot / not actually crit because often my luck isn't that good. (as I would roll a 12 but the AC is 18)

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u/Psychofischi — 11 hours ago

Rule Question: Celestian Sacresants

Their Ability is while a Character is leading the unit.

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Does this now work like the Leader "while leading a unit"?

The example here is only for Leaders.

u/Psychofischi — 2 months ago

Need help with a Rules discussion. Large Hollow Soldier and pushes

Yes yes I found online a lot of answers how it workes. But I don't know how to convince my friends that it works like that.
This text
"If the Push icon includes a number, characters pushed out of the way suffer that amount of damage during the push (see ‘Enemy Attacks’, p. 25)."
from page 24 bottom right is the reason they argue that we take 5 damage if:

  1. we are on his node when he starts. we get pushed at the start of his activation as in pushing on page 21
    "If the Push icon appears on an enemy’s movement, immediately move each character on that enemy’s node onto an adjacent node chosen by the players"

  2. in an enemy moves onto a node with 3 models (be it 3 players) then you have to push 1 player (node limit) to another. and as it is a push you take the 5 damage as with logic in 1

Online I find that I only take damage when the Enemy moves onto me. And idk how to argue that

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u/Psychofischi — 2 months ago