
Why do games always feel the need to include the mandatory and boring hallucination sequence? 😭
Sure, running in circles waiting for scripts to trigger, that’s what I love in my action-adventure game! 🥲
Such a shame too cause I find every other sidequest in the game very interesting both story wise and in terms of gameplay
EDIT: I *know* the mission isn’t mandatory (hence why I’ve mentioned other sidequests), I meant it feels like it’s a requirement to have a scripted dream sequence in AAA games nowadays