
Why is there no "all planetary requests satisfied" wait condition for space platforms?
I understand I can use a simple circuit condition and a pair of radars, but if trains can wait for cargo to unload on their own, why cant space platforms?

I understand I can use a simple circuit condition and a pair of radars, but if trains can wait for cargo to unload on their own, why cant space platforms?
Playing space age for the first time without looking up blueprints, and I was pretty quickly overwhelmed with the prospect of balancing 5 resources for a single recipe. I think this solution should work okay, though. Any tips from more experienced players than me?
Circuit logic keeps belt from clogging with too much mash or fruit, nutrients are provided by converting some mash whenever the belt reads too low on nutrients. Spoilage is taken away by bots
They are trying to attack a new artillery emplacement
Thankfully, Ive automated artillery on vulcanus
I should really upcycle these
Since red ammo only needs half as much steel, I can share with the output belts and still have space for beacons
It's always irked me before that I wasn't able to see the actual throughput of my machines until I powered the beacons, but now I can! Thanks Wube!
2.1 beta, segment actually gives a random amount between roughly ~8-24 tungsten when mined
turns out the character wiggle when hovering using power armor isnt just visual, and can actually take you out of the range of a chest if you hit it at just the wrong time.
Not a huge deal, just something I didnt know could happen
My best idea has been to weave the belts like this, but its not very space efficient
I should be able to rotate a building by placing the same one on top of it but rotated
I can only make so many nukes
Is it possible? Am I doing it right?