
Hope the next update will allow the windows to light up on their own.
Placed lights as much as possible around the window, but it still dark from the human perspective.

Placed lights as much as possible around the window, but it still dark from the human perspective.
I want to capture some cinematic footage of my park. I’m wondering if there's a mod that allows you to set custom camera paths—like dropping a keyframe at position A, B, and C, and running a buttery-smooth camera movement through them.
I’m obsessed with making practical, small buildings with complete interiors. It’s like playing with LEGOs! Watching guests walk in and out brings so much energy and realism to the park.
This one looks like a medieval cathedral from the outside, but it’s actually a huge two-story restaurant packed with 20 tables. Super theme-park style! I managed to fit a modular gift shop on the 1st floor, restrooms on the 2nd floor, and some outdoor seating on the balcony.
It's available on the Workshop now!
Code: 08RR2B6DV
Here’s the thing: I’m adding night lighting for my castle (which is already upload on the PlanCo2 Workshop). I found two glowing objects and placed them inside the windows. They look good at night, but they look terrible during the day, and can't set these to turn off in the daytime. How do you guys usually make windows glow?
Hey everyone! Because of the object limit, this castle is divided into two sections:
🏰 Part A: 6k pcs
code: 02JQGTKVK
🏰 Part B: 3k pcs
code: 09DK7Z2KN
Make sure download BOTH parts so it shows up correctly in your park!
If you like what I've built, a thumbs up 👍 would mean the world to me. Thank you very much! :)
I’m building the Disney intro castle blueprint in PlanCo 2. The whole castle is about 140 meters tall ( 45 stories high ), and I’ve just reached 27th floor. Then it hit me: the princess's bedroom is on the 21st floor. If she ever wants to just go down to the garden and sing a song, it’s going to be a massive chore for her.
I’m working on a blueprint for the Disney intro castle in PlanCo2. I’ve been trying to use building pieces as much as possible, but just finishing the outer wall has already use 3,000 objects. I'm really worried the total objects will exceed the blueprint limit by the time I'm done.