u/Monk_DNotA

Suggestion: Ralphie's Workbench Spawns with Her

That is to say, similar to how Grossberg always comes with a stove as part of the set piece for his shop, Ralphie's Workbench should pop up next to her as part of her own kit whenever she shows up in a level. Because it'd be nice to be able to remove attachments without having to bail out back to the church.

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u/Monk_DNotA — 3 days ago

Weapon Suggestion: A "Shotgun" That Shoots Pistol Bullets

The Nock Volley Gun

While browsing the wiki, I realized the shotgun category is the only weapon type that is chambered in exclusively a single ammo type. (Not counting E-Cells) Which makes sense, but seems like a missed opportunity for a "Shotgun" that uses alternative ammunition. Similar to the Augusta, maybe it fires multiple rounds at the same time, but of 9mm. Or whatever you rechamber it to...

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u/Monk_DNotA — 11 days ago

Oil Idea: No Partial Reloads Oil

Basically: Oils where the negative effect is "No Partial Reloads", as in you can't top off your gun before the magazine has been completely expended. Similar to how Energy Weapons are immune to any negative effect that gives extra recoil, or how one-shot weapons aren't affected by negative rate of fire oils, this negative effect would naturally pair well with weapons that are incapable of reloading early. (E.G. Palehorse, Pierre-Fusil, Chat-Pardeur) Or, apply it to a different gun if you don't mind!

Would this be fun, or too cheesy?

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u/Monk_DNotA — 16 days ago

A Very Silly Request

I know what I'm asking for here is a very, very silly thing to ask for in a game like this, but I'm gonna go ahead and do it anyway: Is it possible for enemies who are Charmed (either with a Charm weapon, or through the Dark Lamp/Dog Whistle) to not attack "Civilian" NPCs? (Goblin Villagers, Guttercliff People) Partially because it's annoying to have my minion wasting time running around trying to kill something that isn't a threat, but mostly because I just really feel bad about it. Please?

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u/Monk_DNotA — 21 days ago

Did You Know: Charmed Twerkers can Charm Other Enemies?

A friend of a friend. A very dangerous friend. I was using the Dark Lamp and spawned a Twerker. I wasn't expecting him to be very useful, only to be surprised by the fact that this Novonian Guard was now my best bud.

u/Monk_DNotA — 29 days ago

If You Had to Live in Sulfur for a Year, Where Would You Live?

Not counting the church, obviously. Wherever you decide to set up shop, you have to forage for food, as well as hide from/fight off the locals.

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u/Monk_DNotA — 1 month ago

Scroll of Explosions VS Scroll of Rocket Launcher

So, after doing some reading on the wiki, I've been wondering which of these two scrolls is the "Better" of the two, or if they're each good depending on the situation? There's a slight damage difference, with RL adding +50 to EX only adding +25. Rocket has the slight disadvantage of rockets taking a moment to get to full speed, and ever since that one update, they no longer resist the effects of Bullet Drop. Which do you prefer?

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u/Monk_DNotA — 1 month ago

Am I Crazy, or is The Emperor the Worst Boss?

For point of reference, I just beat the Witch literally today. Turns out she's a lot easier when you >!don't let the Craw Eggs mature into Abominations.!< So anyway, having faced off against every boss in the game, I think I have to say that The Shav'Wa Emperor is the most lacking. Compared to the other bosses:

Cousin is a nice starter boss, simple but interesting, with a simple barrier gimmick and two Goblin phases to keep you on your toes.

Saint Lucia is a fun and imposing battle, featuring interesting attacks, a cool set piece of the castle coming down around her as the battle wears on, and even some interesting lore. The Assassin phase and the lights out phases are a bit annoying, but mostly easy to deal with.

Terrorbaum is fun once you figure out his gimmick (>!He only takes damage from shots to the eyes!<) and he has multiple rotating phases that are each interesting in their own ways. The Sentinels are somewhat annoying, but you need something to keep up pressure while he just runs around, I guess.

Desert Claus is definitely my favorite, with multiple fast-paced, high intensity phases that really test the abilities of your loadout, including a sniper battle, the artillery barrage, and the final standoff between your firepower and his.

Finally, The Witch is a suitably dramatic finish to the adventure, features multiple phases with a wide variety of attacks, and even a Minion Phase which benefits from being quick to draw bead on a target. Admittedly, the laser hall kinda sucks, though.

Then there's The Emperor. His first phase is underwhelming, since he has the one attack that he repeats over and over again. He does Terrorbaum's weak point gimmick again, except instead of always being exposed, it's basically a challenge of "How many shots can you land on this one tiny little section for the brief moment he's hopping towards you?" which gets progressively more frustrating as he gets faster and faster. Also, if you stand on the railings, I'm fairly certain he just can't even hit you.
Then phase two kicks in, and suddenly you find yourself being chased down a hallway beneath the palace. At this point, the fight devolves into "Run away, turn back and shoot at him for a bit, turn and run away again." Repeat until he explodes. He also summons Samurai during this phase, but since the battle is constantly moving through the hallway, they become functionally irrelevant after the one bullet they manage to put into your back, and by the time you loop back around they're dead for some reason. Also is it just me or do the rockets not even really do anything?

As much fun as the other bosses in the game are, The Emperor really sticks out like a sore thumb. Does anyone else feel this way too?

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u/Monk_DNotA — 1 month ago

Any Advice for Crypt Challenges?

Basically, most of this game is pretty manageable. Most common enemies and encounters are simple enough to deal with, if I'm careful and make good use of local terrain. But the Crypt Challenges are repeatedly whipping my ass every time I try to take one on. The number of enemies spawning into the arena is a lot of dudes to deal with, not to mention the odd objectives. Any advice on how to better tackle the challenges?

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u/Monk_DNotA — 2 months ago

Trinket Suggestion: "Gitfinda"

Basically: I have a very poor sense of direction and sometimes have trouble tracking down Vendors. I think it could be useful/fun to have a "Radar" or some similar device that fits in the trinket slot and shows you where the nearest NPC is. Perhaps it could also work on hostiles? It would be especially useful on Desert, where low visibility often results in missing someone off in the distance.

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u/Monk_DNotA — 2 months ago

You take them out to a gun range, and they perform pretty much exactly as they do in-game. Which ones do you want to use?

I'd be quite interested in taking the Bronco 89 for a spin. Literally.

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u/Monk_DNotA — 2 months ago

Apparently the Fortress wasn't far enough away to avoid penance for his crimes. He has now fled to the edge of the Sulfur, seeking refuge among the Hellshrew.
(Seriously, does Skrip just set up shop everywhere now?)

u/Monk_DNotA — 2 months ago