
About the issue of AI traffic textures having low resolution at a distance and increasing resolution as you get closer!
Hello, I’d like to briefly explain how to solve the problem of AI vehicles approaching from a distance having low resolution for a while and their textures improving as they get closer. This feature was implemented in the 1.50 update to address game optimization issues, and I’m happy to inform you that it can be resolved via a config file. You can find and replace the code I’ve provided below in the game’s config file located in the “My Documents” folder. After that, you will have eliminated this unsightly appearance.
g_lod_factor_traffic “1.0”
You can adjust the intensity setting by changing this standard value to numbers like 2, 3, or 4; I use 5.
Have a good game!.