r/trucksim

Image 1 — New Livery creation tool
Image 2 — New Livery creation tool
Image 3 — New Livery creation tool
Image 4 — New Livery creation tool
▲ 249 r/trucksim

New Livery creation tool

I'm building a tool to make creating liveries easier, I'm after a few testers to help find the bugs and improvements. It shows a live 3d model of your design and allows a full 360 view, you can work directly on the 3d model as well for the fine tweaks. Currently it's only for ets2 but might work for ATS as well. I've attached a few images to show a design I made fully in the app. If anyone is interested please let me know, I don't need loads just a few new opinions.

u/These-Wallaby3658 — 11 days ago
▲ 128 r/trucksim

I found a new road leading to Mississippi. Seems like it is already in the early stage of development

Iirc it wasn't here before

u/BeOutsider — 11 days ago

SCANIA trucks in the US.

Something I've always wondered is will SCANIA ever attempt to sell trucks in the US again, since they did back in the 80s-90s.

u/Conn100battlez — 11 days ago

SCS raindrops vs mods.

SCS raindrops on cars (and trucks too) look awful. They are too big, oily and lack density. I don't understand why they never improved raindrops in the last few years. If modders can do it, then it's clearly possible.

u/Nilderan — 11 days ago
▲ 43 r/trucksim+2 crossposts

We NEED More Mappers! | 1:10 Scale ATS Map

**ATS has never truly felt massive at 1:20 scale.**

That’s why we’re building something different.

We’re developing a serious **1:10 scale ATS map project** focused on realism, long-distance immersion, dense scenery, authentic road design, and journeys that finally feel like driving across the real America.

Development is already well underway, with substantial in-game progress being made. We’ve assembled a growing team of creators and are continuing to expand to take the project even further.

We’re looking for more experienced developers to join the team and help us keep pushing this project forward. We’ve got a lot planned, and we need more skilled people on board to make it happen.

**What we’re currently looking for: **

• Map editors — terrain, roads & detailing

• Asset creators — custom models & scenery

• Prefab/intersection editors

• Road realism & detailing specialists

• Semaphore/traffic signal timing specialists

This is an **unpaid passion project**, but we’re treating it seriously, with long-term goals, high standards, and an emphasis on quality over rushing development.

The goal is simple: **build an ATS map that actually feels massive.**

If you want to help create one of the most ambitious ATS map experiences out there, **now is the time to join.**

Interested? DM me or join our Discord:

** https://discord.gg/fQF35aYrcx **

**Sincerely,**

**TGM Map Team**

u/trainguygaming — 11 days ago

Ultrawide wallpapers made in ATS.

Here's a link to the Imgur version in case reddit butchers the quality:
Imgur album

u/Nilderan — 11 days ago
▲ 6 r/trucksim+1 crossposts

Shifting Realism in game realistic 'ish?

I just got myself a TH8A and 18-speed shift knob, and I have converted my fleet to manual. I have a question for real truckers in this sub: is shifting a 13/18-speed really this easy to pick up? I can drive a manual and motorcycles with ease and have been for years, but growing up, there was this one movie that made it seem almost impossible to drive a truck without years of experience and formal training. So, for my question, please see the title.

Edit: I shift 2, 4, 5L, 6L, 7L, 8L, then 8H, unless the load is heavy. BTW, 13-speed. Would this damage a transmission? IRL?

reddit.com
u/dukeofontario — 11 days ago