We NEED More Mappers! | 1:10 Scale ATS Map
▲ 43 r/trucksim+2 crossposts

We NEED More Mappers! | 1:10 Scale ATS Map

**ATS has never truly felt massive at 1:20 scale.**

That’s why we’re building something different.

We’re developing a serious **1:10 scale ATS map project** focused on realism, long-distance immersion, dense scenery, authentic road design, and journeys that finally feel like driving across the real America.

Development is already well underway, with substantial in-game progress being made. We’ve assembled a growing team of creators and are continuing to expand to take the project even further.

We’re looking for more experienced developers to join the team and help us keep pushing this project forward. We’ve got a lot planned, and we need more skilled people on board to make it happen.

**What we’re currently looking for: **

• Map editors — terrain, roads & detailing

• Asset creators — custom models & scenery

• Prefab/intersection editors

• Road realism & detailing specialists

• Semaphore/traffic signal timing specialists

This is an **unpaid passion project**, but we’re treating it seriously, with long-term goals, high standards, and an emphasis on quality over rushing development.

The goal is simple: **build an ATS map that actually feels massive.**

If you want to help create one of the most ambitious ATS map experiences out there, **now is the time to join.**

Interested? DM me or join our Discord:

** https://discord.gg/fQF35aYrcx **

**Sincerely,**

**TGM Map Team**

u/trainguygaming — 11 days ago

We need help... 1:10 Scale Map Project

We’re looking for more experienced developers to join the team and help us keep pushing this project forward. We’ve got a lot planned, and we need more skilled people on board to make it happen.

**What we’re currently looking for: **

• Map editors — terrain, roads & detailing

• Asset creators — custom models & scenery

• Prefab/intersection editors

• Road realism & detailing specialists

• Semaphore/traffic signal timing specialists

This is an **unpaid passion project**, but we’re treating it seriously, with long-term goals, high standards, and an emphasis on quality over rushing development.

The goal is simple: **build an ATS map that actually feels massive.**

If you want to help create one of the most ambitious ATS map experiences out there, **now is the time to join.**

Interested? DM me or join our Discord:

**discord.gg/fQF35aYrcx**

**Sincerely,**

**TGM Map Team**

u/trainguygaming — 1 month ago

AI Traffic — One of ATS's Biggest Remaining Weaknesses

I wanted to bring up something that I feel has increasingly become one of the biggest weaknesses in American Truck Simulator: the AI traffic system.

This isn't about one particular intersection, one broken traffic light, or one specific AI vehicle making a bad maneuver. Those things can certainly be reported as individual bugs.

What I'm talking about is the overall behavior and intelligence of the traffic system.

As ATS continues to improve in other areas—graphics, truck interiors, physics, map quality, materials, UI, weather, and the overall level of detail—the AI traffic increasingly feels like one of the systems that hasn't received the same degree of modernization.

There are many situations where AI traffic behaves in ways that don't feel particularly natural:

  • Unnecessary or excessive braking
  • Awkward lane changes
  • Poor merging behavior
  • AI vehicles failing to anticipate surrounding traffic
  • Strange behavior around intersections and roundabouts
  • AI trucks making questionable maneuvers
  • Traffic reacting poorly to the player's truck
  • Vehicles creating unnecessary stop-and-go traffic
  • AI making decisions that seem to prioritize its immediate scripted action rather than the overall traffic situation

Obviously, not every occurrence is necessarily a bug. Some of these behaviors appear to be limitations of how the traffic system itself makes decisions.

And that's ultimately what I'd like to see discussed.

Does the AI traffic system need a fundamental overhaul?

I'm not suggesting that SCS should simply increase traffic density or make a few individual adjustments. I'm talking about improving the underlying system that determines how AI vehicles perceive traffic, choose lanes, merge, accelerate, brake, react to other vehicles, and interact with the player.

ATS has evolved tremendously over the years. I think the traffic AI deserves that same level of attention.

I'd also be interested in hearing what other players think.

What AI behaviors bother you the most?

Do you think the current traffic system is adequate, or has it reached the point where a larger overhaul is necessary?

And to clarify: I'm not asking people to report individual AI incidents as bugs. This thread is specifically about whether the overall AI traffic system needs more fundamental development.

reddit.com
u/trainguygaming — 1 month ago

California 1:10 Scale Map

**ATS has never truly felt massive at 1:20 scale.**

 

That’s why we’re building something different.

 

We’re developing a serious **1:10 scale ATS map project** focused on realism, long-distance immersion, dense scenery, authentic road design, and journeys that finally feel like driving across the real America.

 

Development is already well underway, with substantial in-game progress being made. We’ve assembled a growing team of creators and are continuing to expand to take the project even further.

 

**We’re currently looking for:**

• Map editors — terrain, roads & detailing

• Asset creators — custom models & scenery

• Prefab/intersection editors

• Road realism & detailing specialists

 

This is an **unpaid passion project**, but we’re treating it seriously, with long-term goals, high standards, and an emphasis on quality over rushing development.

 

The goal is simple: **build an ATS map that actually feels massive.**

 

If you want to help create one of the most ambitious ATS map experiences out there, **now is the time to join.**

 

Interested? DM me or join our Discord:

 

**discord.gg/fQF35aYrcx**

 

**Sincerely,**

**TGM Map Team**

u/trainguygaming — 1 month ago

California 1:10 Scale Map Progress Update #2

This is what wargraver a contributor on our team has completed in Mojave, CA so far. We are still looking for helpers.

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom prefabs, models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 2 months ago

California 1:10 Scale Map

ATS has never truly felt massive at 1:20 scale.

 

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

 

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

 

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 2 months ago

California 1:10 Scale Map Progress Update #1

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

 We added a ton of terrain along the 58

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

 

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 2 months ago

California 1:10 scale project

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

 

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

 

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 2 months ago

California 1:10 Scale Map Progress

We've implemented LA to our map; we’re still looking to expand our map team to push the project even further.

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 2 months ago

California 1:10 Scale Map Progress

We've made significant progress since our last dev update last month; a lot of work is still ahead of us. We're still open to getting more helpers on our team. We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 2 months ago

California 1:10 Map Scale Progress

We've made significant progress since our last dev update last month, a lot of work is still ahead of us. We're still open to getting more helpers on our team. We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

 

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

 

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 3 months ago

1:10 Scale California Progress Update

ATS has never truly felt massive at 1:20 scale.

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 4 months ago

California 1:10 Scale Project

ATS has never truly felt massive at 1:20 scale.

 

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

 

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

 

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 4 months ago

California 1:10 Scale Project

ATS has never truly felt massive at 1:20 scale.

 

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

 

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

 

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

• Semaphore timing (traffic signal timing)

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely, TGM Map Team

u/trainguygaming — 4 months ago

My Idea [All Platforms]: Allow Moderators to Schedule Image and Video Posts

One thing I'd love to see added is the ability for moderators to schedule image and video posts, not just text posts.

Right now, subreddit moderators can schedule text posts ahead of time, which is great, but if a post includes an image or video it has to be posted manually. For communities that regularly post announcements, screenshots, media updates, events, or other visual content, this can be pretty inconvenient.

It would be nice if the scheduling feature worked for all post types instead of only text posts. That way moderators could prepare content in advance and have it go live automatically regardless of whether it's a text, image, or video post.

I think this would make managing communities a lot easier and bring consistency to Reddit's scheduling tools.

reddit.com
u/trainguygaming — 4 months ago

California 1:10 Scale Map Progress

Hey players, we've been hard at work since our dev update last month. We've added a ton of terrain and QoL improvements to Mojave, Kramer Junction, and Tehachapi, CA. We also have a video along with the screenshots; check it out: https://www.youtube.com/watch?v=yGZrpsddDC4. We'd love to hear your feedback on this week's development update. Until then, I'll see you guys when I reply to your feedback next Wednesday! Stay cool!

PLEASE NOTE: Development has been temporarily halted. This means we do not know when the next dev update will be. Please be patient.

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely,

Map Team

u/trainguygaming — 4 months ago

California 1:10 Scale Map

Hey players, we've been hard at work since our dev update last month. We've added a ton of terrain and QoL improvements to Mojave, Kramer Junction, and Tehachapi, CA. We also have a video along with the screenshots; check it out: https://www.youtube.com/watch?v=yGZrpsddDC4. We'd love to hear your feedback on this week's development update. Until then, I'll see you guys when I reply to your feedback next Wednesday! Stay cool!

PLEASE NOTE: Development has been temporarily halted. This means we do not know when the next dev update will be. Please be patient.

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely,

Map Team

u/trainguygaming — 4 months ago
▲ 138 r/trucksim

California 1:10 Scale Map Progress Update

Hey players, we've been hard at work since our dev update last month. We've added a ton of terrain and QoL improvements to Mojave, Kramer Junction, and Tehachapi, CA. We also have a video along with the screenshots; check it out: https://www.youtube.com/watch?v=yGZrpsddDC4. We'd love to hear your feedback on this week's development update. Until then, I'll see you guys when I reply to your feedback next Wednesday! Stay cool!

PLEASE NOTE: Development has been temporarily halted. This means we do not know when the next dev update will be. Please be patient.

We’re building a serious 1:10 scale map project focused on realism, long-distance immersion, dense scenery, and roads that finally feel like real America.

 

Development is already underway with strong in-game progress, and we’re now expanding the team to push the project even further.

 

We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/intersection editors

• Road realism/detailing specialists

 

This is an unpaid passion project, but we’re treating it seriously with long-term goals and high standards. If you want to help build one of the most ambitious ATS map experiences out there, now’s the time to join.

 

If interested, DM me or join:

discord.gg/fQF35aYrcx

Sincerely,

Map Team

u/trainguygaming — 4 months ago

California 1:10 Scale Map Project

Yes we know we've been showing the same ones for a month. We'd have new screenshots and updates more frequently if we had more help. For those who are good with the map editor please DM me.

We’re building a 1:10 scale map project aiming for realism and detail beyond the base game. So far, we’ve already made strong progress (see screenshots), but we’re expanding and need more people to bring this to life. We’re currently looking for:

• Map editors (terrain, roads, detailing)

• Asset creators (custom models, scenery)

• Prefab/road editors (intersections, road realism details)

This is a passion project (unpaid), but you’ll be part of a serious, growing mod with long-term goals. If you want to help build something big, DM me or join our server link: https://discord.gg/fQF35aYrcx

u/trainguygaming — 5 months ago