KingsIsle needs to stop nerfing everything into the ground
Seriously, nothing in this game is that challenging anymore. They keep messing with fights that are supposed to challenge you and keep you on your toes. The recent examples of this are the Arcane Toad fights in Wallaru. For the first one he no longer mantles you and recasts the mark, so you just heal round one and boom the cheats are over. Second fight you just don't trap either Toad, just blade up and win, and you don't deal with any cheats at all. And did they nerf Dream Freddie/Confusion too? Confusion's spells no longer deal 10% max health according to the Wiki, is this true?
It's annoying me because I soloed all this on Storm and it made for an interesting challenge. Now i'm doing an Ice and it frustrates me because every time I get to something challenging I find they messed with it. I'm sorry but am i really the only one who finds challenges to be fun in this game? Why do some people have to complain about how hard everything is and get rewarded with the nerfs? Almost every fight in this game can be teamed up for, and if they wanted to make Dream Freddie/Confusion easier as a solo fight, just make it so Confusion's spells deal 5% of your health instead of 10%. Maybe i'm in the minority but it makes the game boring when all the difficult stuff you need to use your brain for ends up getting watered down. 99% of the game is already blade and AOE anyway, can't we preserve the fights that make you do something different?