u/NebuleGames

We are making Beyond Astra, a space 4X game where you can actually build cities directly on planetary surfaces

We are making Beyond Astra, a space 4X game where you can actually build cities directly on planetary surfaces

Hi everyone!

We are Alex and Valentin, making Beyond Astra, an innovative real-time 4X strategy game offering a unique blend of sci-fi grand strategy, planetary city-building, and RTS combat.

We spent the last 6 years coding a custom engine to experience a seamless scale: you can zoom from your cities all the way out to the galactic view in an instant, with zero loading screens.

In most space 4X games, planetary management is just a spreadsheet of slots and icons. In Beyond Astra, playing directly on planetary surfaces anchors the depth of grand strategy into a concrete, palpable experience.

We recently published a Dev Log diving specifically into the city-building aspect of our game, and we thought this community might find it interesting!

In it, we showcase the different architectural styles players can choose from at the start of a game. We also explain how we adapted the core DNA of city-building to a galactic scale:

  • A Living Evolving Population: Cities are the beating heart of any civilization, with billions of citizens simulated in the background.
  • Physical Logistics: Resources aren't just global numbers, they are physically transported across the galaxy.
  • Scaling up: We share details on the design choices we made (like City Template system) to ensure management stays deep, fluid, and fun, even as your empire progress technologically and expands across dozens of planets.

You can read the full article and see more screenshots here: Galactic-Scale City-Building

We would love to hear your thoughts, feedback, or any questions you have about mixing city-building with grand strategy!

u/NebuleGames — 6 days ago
▲ 11 r/beyondastra+1 crossposts

State of Beyond Astra: Recap of our Major Progress (Grand Strategy, Biomes & City-Building) 🚀

Hi everyone!

It’s been busy months behind the scenes at Beyond Astra. While we’ve been focusing heavily on the technical architecture and assets, we’ve released several Dev Logs on steam that we haven't shared here yet

If you’re new to the project or just catching up, here is a summary of the core news we’ve unveiled.

🏛️ The 6 Pillars of Grand Strategy

Part 1:

  • Science: Research is directly fueled by exploration. More discovery = faster science.
  • Religion: An active system of spread, used as a tool to destabilize other empires.
  • Culture: A flexible "toolbox" driven by a strategic tourism system and your planets' rarity.

Read the full Update here: https://store.steampowered.com/news/app/2669060/view/4669760442596130715

Part 2:

  • Economy: Forget spreadsheets. We focus on City-Building and Physical Logistics. Resources travel via actual trade routes, and every citizen is simulated individually.
  • Diplomacy: Your internal politics shape your external relations. You must deploy physical Envoys (Ambassadors, Spies) on the map to influence factions or sabotage rivals.
  • Military: No abstract dice rolls. Combat is Physics-Based (ballistics) with tactical ship customization. We also feature a rich PvE ecosystem with hostile wildlife and massive Bosses, making exploration dangerous and rewarding.

Read the full Update here: https://store.steampowered.com/news/app/2669060/view/542251341653738855

🌍 Forging New Worlds: Visuals & Biomes

We’ve pushed the game’s visuals toward a more realistic and immersive art style. Explore 20+ distinct biomes, from lush Tropical Atolls to scorched Volcanic hellscapes. Discover Exotic Resources that provide stacking bonuses to your cities.

Check out the Visual Evolution here: https://store.steampowered.com/news/app/2669060/view/494970521254888621

🏗️ Latest Update: Galactic-Scale City-Building

The integration of spherical physical planets and our seamless zoom offered us an incredible opportunity to go beyond the management via menus, slots, and lists typically found in the sci-fi 4X genre. This allowed us to fully adapt and develop the core DNA of city-building on a galactic scale! In this update, we showcase the different architectural styles for your cities and provide a deep dive into what you can expect from this new level of planetary management.

Check out here: https://steamcommunity.com/games/2669060/announcements/detail/692008708393141800

Every day, the galaxy feels more alive, and we can’t wait to show you more.

Toward Astra and beyond!
Alex & Valentin

u/NebuleGames — 6 days ago