Help with Steal gambit
I want my character to attempt to Steal at most 2 times on a target before moving on to attacking.
I'm currently using the "Foe: at 100% HP, steal" gambit, which works great if my party does their jobs and attacks. But there are times when my party can't attack, such as when they are doing higher priority actions like healing allies. In these situations, my stealer just continually attempts to steal 5-6 times uselessly, waiting for other party members to finally attack.
Any suggestions are appreciated.
u/Necks — 4 days ago