u/NegativeQuantity4765

Can they NOT remove the best part of Alli

Can they NOT remove the best part of Alli

They removed the ability for her attacks to scale with power buffs. This is just stupid. I used to love the days when I was using Bea, and I could just slow Alli to oblivion so that she wouldn't be able to attack me. I used to love using the Alli + Jae Yong combo where Jae Yong would hit where Alli wanted to go, and Alli would dash there. I even had this cool star power buffie concept where her reload speed would also scale with speed. Sadly, this can't happen anymore. What was the point of this nerf anyway? Alli's one of the most high-skill assassins and brawlers in the game; her mechanics are just really unique. (I can make another post explaining why if you want.) She wasn't even that broken, and this speed thing didn't even contribute that much; it just made her more fun. Adrian genuinely shut the hell up.

How has no one thought of this yet?

Wendy x Mandy. Wendy's super blocks 75% of damage received. Mandy gets a 50% shield whenever focused. Wendy also hands out a good 2000 HP shield for every attack. Let's put this into thought. If Mandy is standing still inside Wendy's super, which has a range of over 8 tiles, she'll receive a 75% + 50% shield. That means she'll only take 12.5% of the damage dealt. So let's say an Edgay jumps on her, because this is a really plausible situation. 2160 x 3 + 1490 = 7970. 12.5% of 7970 is 997 dmg. Wendy's attack also gives 2000 HP shields. Obvs, however, 2 marksmen/defensive brawlers isn't too good, which means the last pick will probably be a tank for area control and is a hybrid assassin; someone like Damian would be good.

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u/NegativeQuantity4765 — 5 days ago