BTA - St Ives Compact Mechs
Other than the Black Market and Battle Royales, is there anyway to acquire special St Ives Compact (specifically the Community Content) mechs once they merge with Clan Ghost Bear?
Other than the Black Market and Battle Royales, is there anyway to acquire special St Ives Compact (specifically the Community Content) mechs once they merge with Clan Ghost Bear?
What causes a game to have Everspinny when trying to load? Just wait it out or is it trying to resolve something?
Encountered an interesting glitch with my newest play.
My LAM doesn't transform when in AirMech mode, still moves like an AirMech, which makes for some funny graphics as it runs across the battlefield scaling terrain that mechs normally can't traverse. Makes the AirMech travel sounds. JumpJets are enabled but only travel normal JumpJet distance.
Question for those with more experience with BTA.
Are there other mechs besides the Cyclops that gives an initiative bonus to the entire lance?
Thanks in advance
Is there a mod that is compatible with BTA that reduces travel time, and even better reducing upgrade time for the Argo and Repair/Refit times?
Many Thanks, sorry if this has been asked before.
Just found out that I can't retrieve mechs from my storage.
I can pull out "salvaged mechs", just not completed mechs that I stored away.
Been forever since I tried to pull out a completed mech, I know I have a crap ton of mechs stored away though.
edit: solved
Am I crazy for using a 95 ton mech that is built almost the same as a 70 ton mech, only real differences are 500 more points of armor and 2 tons more ammo: Bull Shark (+15% sprint) vs Novacat (50% less chance to take a crit).
I almost always sprint for movement to get that EVA.
4 UAC/5s is the only loadout, pilot is T-Bone from the BTA Team.
Edit: Engine is upgraded in the Bull Shark to same speed as the Novacat.