









Any thoughts on the actual design/layout?
Hello! I'm new here, I know, it's going to be tough....
I'm Nekoniyah and making my own TCG in my own worldbuilding called Empyra, the TCG is called Beastborn(or Beastborn TCG). I wonder if you could tell me if there are something wrong about the design/the layout, or even the context below...
Also for more context:
The mechanics are inspired by Yu-Gi-Oh, rulings/texts both Yu-Gi-Oh and MTG, but I still wanted to put my own likings in there, like a rank system instead of rarity and levels. And uh there is no mana, however it can be a great independant mechanics for stuff like mages.
Ranks from strongest to weakest are: S > A > B > C > D
There are four types, the cards you see are "Celestial": Erudite, Celestial, Sylvester and Shadows. Each type has influence on the mechanics it brings (it's tied to species in Empyra).
Also there are the "Totem" mechanics that is meant to be an equivalent equipments/auras like in MTG (but it's very different in a lore point of view and mechanically too), but for now they are just doing permanent effects (I have no visual example sowy).