Player Expects A Lot Out Of A Nat 20
So I’m dming a campaign, and one of my players seemed upset at the result of a Nat 20
For context, they entered a dungeon, which then after they exited it became a regular wine cellar. That’s what it was at the moment. Player rolled investigation and got Nat 20. Told him he found a gamblers coin he can exchange for a large sum of money (1bill+ gold, and was even thinking I could lead it into some kind of subplot or sexual escapade.)
Now said player seemed bummed out. Saying “I’ve seen a campaign where someone rolled a Nat 20 to breed w a dragon!” (I think they’re referring to critical role or some kinda dnd show) and was basically implying how the Nat 20 was underwhelming.
I don’t know what I could’ve realistically put or improvised in that Win cellar (which I kinda meta gamed and told them straight up it’s a regular wine cellar now that the dungeon is completed) than woulda made him understand there wasn’t anything else in there. He kept going on about “seducting the wine bottle” and “rolling for sex” and how his natural 20 should have allowed him to shove all 500 bottles of vintage up his own ass and walk out with them to sell them to his busty dragonborn tavern wench, but I kept telling him that was weird and ridiculous.
I do wanna mention that this player has had similar reactions in the past to passing checks not going as expected, for example he tried to intimidate guards but I told him that intimidating them isn’t automatically gonna make them run away, rather just hold a defensive stance. When he rolled a nat 20 and the scared guards just called more guards, he got really upset and started talking about the breeding dragon again (??). Idk I think he might have some sort of fetish.
idk what to do cuz I did talk to him briefly and told him that whatever his expectations of passed checks or Nat 20s might be kinda high and unrealistic but like he kinda starts comparing to the aforementioned campaign shows and what Nat 20s can do
Help🙏