
The city of Ander (70% done)
I think I will add a mini sea map in the same style as the upper left mini map

I think I will add a mini sea map in the same style as the upper left mini map
Still working on this city map and I would love some ideas to populate it.
I already have a tanner/« thing that smells bad district » planed outside the city.
For the context the city name is Ander it’s probably the biggest city in the nord and a key port city.
Ander is historically tied to the naval power but is now a vassal of a land based power having it’s government split between a local lord, local elite and foreign merchant organisation.
The red area is the deep water port where big vessels trades and are repaired/created.
The purple area is where middle size ships anchor.
Blue area is too shallow for big ships but it’s enough for middle and small one.
The orange area let people beach their small boat at low tide.
And the green area is traversable on foot at low tide but is extremely dangerous at high tide because of current.
I am basing the fort on the one in palais in belle ils en mer (i have a lot of childhood memory here)
I have seen the term here form times to times but what are they really ?
Alternate aspects of nirm?
Are it’s inhabitant mortal ?
Can we access to it by oblivion like other plane or do we need some reality warping power ?
80 years ago, the treaty of the six was created, in the wake of nomadic Gerb invasion and raid, on the sedentary population. But many people lost their homes, family or simply wanted a life protected from nomadic. The solution was Pestril, as the only town east of the Epr river, it was impossible for raiders to sack it. Because of that the town see waves of new people arriving, almost doubling it’s population in less than 10 years. But this afflue of new young people, many of with as serve in a military or mercenary force, created a projet that for many was folly. There is many fort close to the eternal forest, here to help hunt valuable monster and material. But what if, we created a settlement inside the eternal forest ?
This mad project was reasoning with many of this young population creating a expedition of approximately 500 people.
Under the guidance of the master Ynari they explored the infernal forest. Dying in bunches but creating forts and watchtowers along the way. When more than 250 people die, the expedition finally founded the town of Pitril, on a rock formation at the bank of the river.
Today Pitril has more than 2000 permanent residents. But only 5% of theme are children, this is because Pitril is the town of opportunity, here many can make fortune or at least die trying, of the 2000 people 100 die every year but there is always at least 150 people to take their place.
The town is divided into 3
The wooden wall, representing the majority of the surface area, this is almost only farm here to make food and be less dependent on the supply of Pestril
They use many expensive expensive alchemical products to increase the production but everything is already expensive here so it’s worth it.
The rock, inside the brick walls the totality of Pitril population lives, here there is everything you can find in a city, from the brothel to the alchemist. The only problem, everything is expensive.
The fort. Center of power and armed with enormous ballista and one canon, it’s the protector of the town.