r/DungeonMasters

The Great D&D Flattening: Why Everything Became a Character Build
▲ 362 r/DungeonMasters+4 crossposts

The Great D&D Flattening: Why Everything Became a Character Build

Soo, I love building characters, looking at how various classes combinations mesh together and how much damage/healing/etc. I can dish out with a character. I will not be a hypocrite and pretend that's not the case. But I reckon that comes at least in part from the fact that I arrived at TTRPGs after growing up with video games, with MMOs and other such things, where character builds where quite central.

I would also make the argument that, TTRPGs shouldn't necessarily be about that. Or at least that the primary focus shouldn't maybe be on that. That the character's story should take precedence to its build. It's identity tied more to his story and the world it is part of then to the combination of race, class, background and feats. Of course, speaking now mainly from the perspective of trad games, like D&D and Pathfinder. I also don't want to present this as if this should not exist, but rather a slight change regarding focus.

I also wanted to look into D&D's history and see how this trend evolved over the years, from the first editions to the current day. And I have to say, this look into the past has been quite interesting. Might do a more in depth article about AD&D's kits in the near future, I found them quite an interesting design space. I hope you will also enjoy it, find it interesting and that you see the perspective of this argument. I know there are other TTRPGs where this issue is not as prevalent, but D&D is usually the first point of contact with this hobby and for many it remains the only point of contact, so I thought offering this perspective might be desirable.

therpggazette.wordpress.com
u/alexserban02 — 14 hours ago
▲ 93 r/DungeonMasters+5 crossposts

Did you preorder (or are planning to buy) any D&D: World of Warcraft products yet?

u/Slash2936 — 16 hours ago
▲ 236 r/DungeonMasters+12 crossposts

10 Aberrant Feats for Characters Who Are Slowly Becoming Something Else

These are 10 aberration and mutation-themed feats for characters whose bodies or minds have been altered by eldritch influence, forbidden experimentation, unstable magic, or contact with things that were never meant to exist.

Aberrant Constitution hardens the body against necrotic or psychic influence and even gives you a second chance when rolling a natural 1 on a death save.

Extra Arm gives your character a developing additional limb that can interact with objects, perform somatic components, make unarmed strikes, and help with grappling. If the mutation continues to develop, Enhanced Extra Arm turns it into a fully functional appendage capable of wielding a weapon or shield, manipulating objects independently, and making an additional weapon attack.

Mutable Form lets your body temporarily reshape itself to fit the situation, developing rubbery damage-resistant flesh, aquatic adaptations, or magical claws.

The other feats explore different directions that mutation can take:

Mutagenic Resilience provides resistance to poison, immunity to the poisoned condition, and bursts of temporary hit points when injured.

Aberrant Regeneration makes healing through Hit Dice unusually effective and can even allow you to remain standing at 1 hit point when an attack would otherwise knock you unconscious.

Aberrant Mind represents a consciousness becoming increasingly alien, providing resistance to psychic damage and greater protection against fear and charm.

Adaptive Mutation allows your body to change its defenses after each long rest, adapting to acid, cold, fire, lightning, or poison.

Cosmic Infusion channels stranger forces entirely, granting minor cosmic magic and the ability to create a localized gravitational field that pulls or repels nearby creatures.

Finally, Cosmic Awareness represents a mind beginning to perceive patterns beyond ordinary mortal understanding, allowing you to manipulate initiative and rely on unnatural certainty when making Arcana or Insight checks.

They’re intended for characters touched by aberrations, exposed to mutation zones, altered by experiments, descended from strange bloodlines, or simply slowly becoming something other than mortal over the course of a campaign.

These feats are from The Aberrant Codex: Mutations and Aberrations, a 5E manual centered on aberrations, mutations, evolving monstrosities, character transformations, and tools for bringing cosmic and body horror into a campaign.

The Aberrant Codex is available on DriveThruRPG, and a Hardcover edition is also available here:
https://buy.stripe.com/8x24gyfNNegY75qgwI6c005

What’s Inside:

Mutation Rules & Zones – Rules for unstable magical areas, arcane corruption, and the transformations they can cause.

Character Options – 12 subclasses, 10 backgrounds, 4 new races, and 30 feats focused on mutation, aberrations, and forbidden evolution.

Spells & Items – 33 spells and 80+ magic items shaped by aberrant and planar influences.

Monsters & Templates – More than 150 monster statblocks, alongside variant rules and mutations for creating altered creatures.

VTT Resources – 100+ creature tokens and 125+ art handouts for use in your games.

You can also find more of my creatures and manuals on DriveThruRPG, my Linktree, or by visiting r/JonnyDM!

If you enjoy my work and want to find even more, check out my bundle of small D&D manuals on DMsGuild.

u/jonnymhd — 15 hours ago
▲ 194 r/DungeonMasters+4 crossposts

Underdark Trading Post 80x40 Map by Runebear Cartography

Hey there Dungeon Masters!

Here's a peek at my newest map: The Underdark Trading Post! A much needed respite from the long dark of the endless subterranean passages, this humble dwarven outpost is a bastion of civilization in an otherwise dark and alien landscape. How will your players spend their time at this crossroads of the deep folk?

This map is pretty big and full of detail, so its available on my Patreon in full 8K;

www.patreon.com/runebearcartography

Thanks for checking it out, and have a great day!

u/RunebearCartography — 14 hours ago

Campaign For.. Goblins??

Hello all! I'm running a campaign where the twist is, all my players play as Goblins! They're currently in an all out war with an army of undead controlled by 8 Arch Liches, whom are led by a Lich Emperor of sorts by the name of Ahriman.

Currently, their goal is to go around, liberating all of the cities they helped in my first act of this campaign.

My struggle is, I've never DM'ed an all out war before and liberating cities.

I'm open to suggestions and questions of all kinds!

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u/Thin_Display_7650 — 10 hours ago

Curious on other DM's opinions, players pre-scripting their roleplay and conversations in between sessions?

I'm curious what the consensus is on players pre-scripting their roleplay out of sessions. Some of my players have taken to talking to each other about how they would react to certain scenarios or things that they can say during next session. They plan out their roleplay beat for beat and then recite it during session. As a DM, I'm curious if other DMs have rules against pre-scripting, or if you simply feel like it takes away the magic having your players spoil their roleplay. After putting in a bunch of time and effort into preparing the session, I already know what's going to happen because instead of roleplayers, my players are going through the motions.

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u/angellikewing — 19 hours ago

how to get your party to destroy a harmless object?

hello you all i need help! i need my party to destroy an object that is harmless and i don’t know how to get them there. i’ll try to make this short and leave out unimportant details, because if i explain the whole plot it’s gonna be an essay. basically the plot of the campaign is that there is a very powerful artifact that can be cast magic through, the bbeg is trying to destroy the object. the artifact is somewhat unexplored and introduced a fairly new type of magic, so the world it plays in doesn’t know a lot about the artifact. the players suddenly feel a powerful wave and other stuff. for like 10 seconds. this wave happens when the bbeg is trying to destroy the object for the first time. since the object is so unexplored people who have studied the object don’t think it had anything to do with it because it should be impossible to cast a spell that powerful through the object. the point is, when destroying the artifact it releases a big wave of power - the party has to figure that out. so: party feels strong magical wave party tries to figure out what it is think it’s related to artifact research shows it can’t be related to artifact since spell that strong can’t be cast party has to figure out WAY LATER that it’s related to the artifact, but it’s caused by bbeg who is trying to destroy artifact.

my idea is: the party finds an object, i wanna make an example, i am not set on the object and maybe you have ideas for that aswell: „a shard of illusion“ with which you can cast level one spells of the school of illusion, then they have to destroy the object FOR SOME REASON and a way more powerful spell gets released

long story short: i need an object that holds some sort of magic, it HAS to be related to being able to cast spells and the party HAS to destroy it. what object and how do i get them to?

i was thinking something like after casting 10 spells through it the object plays a loud sound and that’s where they try to destroy it but what if they rather think the object was cursed ? and think the powerful spell that gets released then is related to a curse and not to the fact that destroying it released a lot of magic?

i’m really at a loss here and i need a dnd party full of creative people fool proof plan to get my players to destroy this object and also come to the conclusion that destroying a magical thing you can cast spells through WILL release a more powerful spell (and then they hopefully connect the dots lmao)

thanks in advance and i’m sorry this still has gotten so very long

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u/911224s — 10 hours ago

Swamp puzzles

Hello all!

My party will be entering a dangerous swamp soon.

Any good puzzles I can throw at them that aren’t just generic nature obstacles?

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u/DnDNoobs_DM — 14 hours ago
▲ 44 r/DungeonMasters+4 crossposts

Free stuff makes for good tile.

Yea I know this foam is trash for terrain but it was free so can’t complain. Still a rookie at this be I’m sure my players will enjoy.

u/Gypsycombatclub — 15 hours ago

For over a year, I’ve been recreating the official Phandelver and The Shattered Obelisk battlemaps in Unreal Engine

I started this slightly unreasonable project over a year ago: recreating the official battlemaps from Phandelver and Below: The Shattered Obelisk in Unreal Engine 5.

I’m now slowly approaching the halfway point - 10 of 25 map sets are complete, with Gibbet Crossing currently in production. More importantly, the whole process is visibly speeding up, so hopefully the remaining chapters won’t take another geological era.

Every location comes with both static and animated battlemap versions. They can be used in Foundry VTT, Roll20, Owlbear Rodeo and pretty much any other VTT - or displayed on a TV or projector for an in-person D&D game.

You can find the complete collection so far here:

https://dranskybattlemaps.com/battlemap/shattered-obelisk/

And here are the latest maps from the current chapter, not budnled yet into one pack:

All of these The Shattered Obelisk campaign maps are free to download.

If you’d also like access to a much wider collection of animated and static D&D and RPG battlemaps, you’re welcome to join me here:

https://dranskybattlemaps.com/

Cheers!
~dransky

Oh btw. Lost Mine is also there (done in slightly older technology) https://dranskybattlemaps.com/battlemap/lost-mine-of-phandelver/

u/Dransky_Battle_Maps — 16 hours ago

session voice transcription, what do you think?

hey guys. i run a game every other week and i have literally never written a proper session recap. i always mean to, and then it's four days later and i've got three bullet points i can't read anymore.

so i built something for it and figured some of you might be interested in it.

Chronicle

basically it records the session and afterwards it transcribes it and mashes it together with the stuff my table already produces anyway, dice rolls, when combat kicked off, who went down, what monsters and npcs turned up. then it spits out a recap i can read out loud at the start of the next session. i still edit it every time.

Chapters

the audio and the transcript get deleted once the recap is written. and if you don't like being recorded or just don't care you can turn the whole thing off.

it's not perfect btw, it absolutely butchers made up names. one of my npcs was called Ysolde Vantenebre and it came back as "isoldeven" lol, but yeah you can fix those manually, and hopefully in the future I will fix these little issues.

anyway it's part of a site i've been building called RollCamp, it's free. i post devlogs over on r/RollCamp if you are curious and wanna see more of it.

reddit.com
u/Slaine06 — 15 hours ago

Heist inspiration

Hi Dms!

Looking for some inspiration. I am a new DM, and took on the challenge of making a Homebrew, with some oneshot elements in it. So far 2 sessions in we are having a lot of fun. The next part a 'Villa Heist' is mostly homebrew, and for that I am looking for some inspiration.

The team is 5 level 2 players, most quite new as well. They already now about the heist, and competing parties have asked them to steal something (a mysterious stone). I am thinking of splitting up the party, 2 or 3 as infiltration (they already found a way in), and 2 at a party that is being held. I was thinking of letting the two at the party find out information, that they can magically give to the infiltration party.

I was wondering if anyone has some good ideas on:

- what type of loot is suitable for their level if they find a treasure room

- fun activities at the party to get information

- Before the party, when they go clothes shopping, should I try anything to make that extra fun?

- How to not make this to railroaded?

Any tips welcome, thanks!

reddit.com
u/Nuanced-middle0511 — 16 hours ago

One shot reccomendation

I made a campaign recently for my son (13) and nephews. My son is really enjoying dnd and has his friend wanting to try. His friend (13) has never played dnd before.

I’m looking for recommendations for an age and skill appropriate one shot that both of them can play and that we can reasonably complete in either one 4 - 6 hour session or maybe two 4 hour sessions.

I thought about making a new campaign for this, but I’ve been working 90+ hour weeks recently and do not have the mental bandwidth to create a short campaign like this.

Thank you.

reddit.com
u/FalanorVoRaken — 1 day ago
▲ 356 r/DungeonMasters+3 crossposts

The Oubliette 40x40 Dungeon Map by Runebear Cartography

Hey there, Dungeon Masters!

I have to share with you today my newest dungeon map: The Oubliette! A dismal pit of a dungeon where crazed degenerates eke out a meagre existence in their cruel confines, preying upon eachother. What madness of their own would drive your party to delve into this dangerous prison of the damned?

There are several points of interest in this dungeon; the initial entrance plunge into the shallow water beneath the small hatch in the cieling of the center room is the only glimmer of hope these prisoners have. Several cells are filled with curiosities and evidence of madness. There are no torturers or guards in the oubliette, yet the prison features a room dedicated to torture and cruelty all the same... Towards the climax of the dungeon, the mess hall is suffused with the scent of whatever is boiling in the murky cauldron, a disturbing stew formed from whatever is thrown down here... including the inmates themselves.

If you like this dungeon and want to use it in 4k, as well as hundreds of my other maps, consider signing up for my Patreon!

www.patreon.com/runebearcartography

Thanks for checking it out, and have a great day!

u/RunebearCartography — 1 day ago

I Need Advice on Killing a Beloved NPC

There is an NPC I've been planning to kill for a while now that's a good friend to the Party and one PC specifically. I'm planning on killing them in a lowest point/Dark Night of the Soul moment that will be coming up in a month or two. He was going to be one of a couple of NPCs and allies to die and he would die sacrificing themselves to help save some of the party.

The problem was introduced when it came up in conversation that if said NPC dies "that would be hard to move on from" for one player. I asked for clarification, like if that meant it would make the game less enjoyable after that (I don't think I tipped them off or anything) and they said they didn't know.

So now I'm worried about killing them off. Should I still do it? I don't know. As the title says, I'm just looking for advice, thank you!

reddit.com
u/hbwilli413 — 1 day ago
▲ 72 r/DungeonMasters+5 crossposts

The great tank fortress is a monster on the battlefield- A mobile bastion claiming dominion over whatever region it storms through.

You can subscribe now to this map and 300+ more at: patreon.com/balatroart

u/balatr0 — 1 day ago
▲ 71 r/DungeonMasters+10 crossposts

Will you restrict player characters by faction in your campaign?

Something I've been thinking about is how to handle Horde and Alliance characters in the same party.

Back in older WoW, the faction divide was much stricter. Playing together across factions simply wasn't really a thing, and depending on when your campaign is set, having an Orc, Human, Forsaken, and Night Elf casually adventuring together could feel very strange from a lore perspective.

Modern WoW is obviously much more flexible about this, with the factions cooperating far more often and cross-faction gameplay becoming increasingly normal.

Of course, the era your campaign takes place in makes a huge difference. A campaign set during the Third War or early WoW might justify much stronger restrictions than one set in the current timeline.

I'm not sure yet how strict I'd want to be. Part of me likes preserving that faction identity and making Horde vs. Alliance actually matter, but at the same time I don't really want to tell someone they can't play the character they're excited about just because another player picked the opposite faction.

How are you planning to handle it in your campaign?

View Poll

reddit.com
u/Slash2936 — 1 day ago

Convince me to switch or stay (VTT)

Hello all!

I am currently using the free version of Roll20 to play and record my sessions. I am using Beyond20 to connect the VTT to DnDBeyond.

I am thinking about switching to Foundry VTT, Discord for video/voice, and DnDBeyond for character sheets.

Just wondering if the switch is even worth it.

Thanks!

Edit: I play with a group of 5 players. They are all out of state.

I understand computers, but am by no means an expert.

Roll20 I have the MM, but no other books.

Am I able to upload maps to foundry, but then GM from a different computer?

reddit.com
u/DnDNoobs_DM — 1 day ago