u/No_Narwhal_6162

A goofy retro/psx styled 3d traysikel sim engine in pure OpenGL C++

A goofy retro/psx styled 3d traysikel sim engine in pure OpenGL C++

Just wanted to share a goofy project I made. It's essentially a 3d trike sim but with no game engine. I just wanted to learn low-level graphics programming so I thought it would be really funny to simulate my daily commute to uni in low level graphics as I commute via trike in a rural area. And also the fact that my pops is a trike driver. The engine has things like a custom renderer, an asset pipeline, custom physics, custom GLSL shaders, and editor tooling eg. translation tools, object behavior, audio and ambience, and real-time graphics settings. Though granted the tools are pretty primitive and straightforward all just to build a manong sim. I thought fellow pinoys would appreciate this typa stuff since it is oddly specific.

Repo:

https://github.com/SelwynLatog/byahengine

Goofy vid:

https://youtu.be/djeERiXcDQ4?si=5e0bZLUJ3BAWL\_e3

I don't plan on really doing anything beyond this. This project is simply a learning playground since I have a lot of time this summer.

u/No_Narwhal_6162 — 2 days ago