Does Loose Loot Have Any Other Purpose Beyond Money?
So, as far as I can see, the only thing loose loot like repellant, watches, ID cards, etc. is for is selling. And maybe the very rare couple of task asking for a specific item (and the three tasks of those I’ve seen have been for items I have not yet found).
I assume it’s because the game is still in pre-alpha, but since there’s no crafting, bartering, or anything similar, should I just be caring about value-per-slot and that’s it?