What if curveball was implemented in spike's base kit albeit in a nerfed manner (and also they reverted the fertilizer rework while giving it some buffs)?
I hate curveball. I genuinely despise this thing and everything it made spike go through, i hate using it, i hate playing against it, and i absolutely hate the fact that its spike's best star power 99.99% of times.
Its so fucking lazy and cheap most of the time, but there is a part of me that considers it as something "necessary" to spike because his normal projectile pattern is really easy to dodge to the point where eventually he would be unplayable because everyone would know how to counter his main gimmick. It feels clunky to use but also doesn't make that much of a difference if you are able to hit the ball + 2 spikes (like me cuz i am the goat!1!!11!), so its just something that makes everyone involved just not have fun at all.
Spike isn't even a fucking damage dealer anymore because of this thing. The buffie is probably the biggest offender because they didn't even care about changing it or inserting any type of skill expression, they just took its annoying aspect and cranked it up to 11