u/OGKnightsky

▲ 25 r/Xcode+2 crossposts

iPhone app I am developing

I am developing a real time camera filter for iOS. Currently has 5 different render modes, water, liquid input, circuit bend, true ascii vision, blocky retro. 11 color/filters and many adjustments like, gamma, brightness, contrast, fps (15, 30, 60), grid size (resolution), and edge strength. Also supports portrait and landscape mode and saves video and photos to iPhone photo library. Check out the GitHub and leave a star if you like the project. It’s free and will be available for AppStore soon! Enjoy and thank you for checking it out. Here is the GitHub: https://github.com/knightsky-cpu/Liquid-Cam-iOS

u/OGKnightsky — 1 day ago
▲ 13 r/ASCII

Live desktop ascii render project

So I have been inspired by a project I recently saw that renders a live ascii render overlay for gaming called AcerolaFX it’s open source and on GitHub here: https://github.com/GarrettGunnell/AcerolaFX
Right now I am in the fine tuning stages of my live desktop ascii rendering project, it utilizes the gpu to render the live desktop session in real time. I’m not a graphics programmer by any means but this has been a very interesting and rewarding project that has taught me a ton about graphics rendering and how your gpu renders the desktop session. Figuring out the live capture was tough and after many attempts to capture the correct telemetry to find what I could and could not pass through my render engine was a frustrating and rewarding journey. If you want to follow the project on my GitHub here is the link: https://github.com/knightsky-cpu/ascii-desktop
I’d love to hear some feedback and suggestions from the community as I continue to refine and fine tune my renderer. Thanks for checking out my project I hope it is aesthetically pleasing.

u/OGKnightsky — 11 days ago
▲ 28 r/JavaProgramming+1 crossposts

i have reached a point where i feel comfortable sharing the game i made.

KERNEL BREACH

Welcome to Kernel Breach, a hacker themed, Pokemon inspired, dungeon crawling creature capture RPG packed with security flavored mechanics, grindy progression, and just enough difficulty to be frustrating in the right way.

Behind every corner are surprises, hostile viruses, and corrupted sectors waiting to be purged. You are the lead Security Architect, tasked with stopping a deadly polymorphic code that has breached the kernel and now threatens to wipe the entire system with sudo rm -rf /.

Armed with sudo permissions and exploits of your own, you enter the world of the Terminal, where users meet machine and mysterious low-level operations unfold beneath the surface of the User Space. At first it may feel like magic, but the deeper you dive, the more systematic and scientific the journey becomes.

Explore the infected sectors of the disk, purge the polymorphic corruption spreading through them, and reclaim the system before it is lost forever!

anyone interested in checking out the game go to the release section and download the zip that corresponds to your operating system. i made a version for linux, windows, macOS m chips (arm64), and older macOS intel chips (mac-x64). please leave a star on the repo if you enjoy the game, i am actively maintaining the project and adding features and content. here is the github link: https://github.com/knightsky-cpu/kernelbreach-app

thank you ahead of time for stopping and checking out the game, there is an optional tutorial that covers all the basics. feed back is welcomed and encouraged. i am currently not looking for contributions but suggestions i am thankful for. if you find any issues please do not hesitate to create a new issue so that i can fix it in a timely manner. Enjoy!

u/OGKnightsky — 25 days ago