r/Xcode

▲ 2 r/Xcode

xcode is broken on intel mac with latest OS and latest App store update

After a long time I decided to update to latest macos Tahoe 26.5 on my 2019 16 inch intel mac and then went to app store and update xcode. After that xcode never starts, it asks do i want to install components to which i say yes, it installs and then when i open xcode again it asks again do i want to install components and this goes in an infinite loop.

Occasionally it also crashes but never fully opens. How did apple push such buggy xcode update to app store? Anyone else facing this and what is the solution?

reddit.com
u/simple_explorer1 — 15 hours ago
▲ 25 r/Xcode+2 crossposts

iPhone app I am developing

I am developing a real time camera filter for iOS. Currently has 5 different render modes, water, liquid input, circuit bend, true ascii vision, blocky retro. 11 color/filters and many adjustments like, gamma, brightness, contrast, fps (15, 30, 60), grid size (resolution), and edge strength. Also supports portrait and landscape mode and saves video and photos to iPhone photo library. Check out the GitHub and leave a star if you like the project. It’s free and will be available for AppStore soon! Enjoy and thank you for checking it out. Here is the GitHub: https://github.com/knightsky-cpu/Liquid-Cam-iOS

u/OGKnightsky — 1 day ago
▲ 2 r/Xcode

Unable to download older version of xcode (26.3)

I just updated to Sequoia because I needed to update xcode

Apparently 26.3 is the latest xcode version that will run on sequoia but xcode is at 26.5 or something now and I so can't download it from the app store and the apple developer downloads page only shows 26.5 too

I don't want to update to Tahoe yet is there any way I can update xcode? Idk why Apple makes this so hard bruh

reddit.com
u/ApplePieGiraffe — 2 days ago
▲ 0 r/Xcode

Compro contas developer

Estou querendo hospedar 2 apps meus , só que só tenho uma conta , preciso de outra já pronta , alguém disponível ?

reddit.com
u/Maleficent-Eagle1220 — 2 days ago
▲ 6 r/Xcode+2 crossposts

Route Xcode Agent to GLM, DeepSeek & more with ProxyPilot

It's been a few months since the original Xcode 26.3 release that introduced agentic coding inside Xcode, but the original issues (especially massive context bloat and opaque tool calling) persist into v26.5. And we are still officially locked into using Claude or Codex within Xcode's agentic harness.

ProxyPilot is a free and open-source utility for macOS that gives devs the ability to change what upstream model the Xcode Agent talks to, preserving tool-calling and chained requests across dozens of providers. It sits between Xcode and the upstream API. Xcode thinks it's talking to a supported provider, but your requests actually go to whichever model you pick.

It also supports local inference via LM Studio and Ollama.

The latest version enables (optional) full prompt logging, session history, and more support for additional providers. Since Xcode does not show the actual inputs/outputs of your agent chats, ProxyPilot can show the full content of what the LLM providers actually see, allowing you more control over how to design effective prompts and save on quota and tokens.

ProxyPilot v1.8.9 for macOS Tahoe

reddit.com
u/myeleventhreddit — 2 days ago
▲ 2 r/Xcode

What's the recommended AI agent (Claude, Codex) to use with Xcode, to learn, update concepts, then develop iOS apps?

The idea is to use the AI agent as a tutor to learn/refresh/update Swift, SwiftUI and the Apple SDK, with the final objective of start building apps.

Note: I did develop (traditional way, no AI) some iOS apps 5 years ago, as a personal project, nothing professional. I understand the iOS Development concepts, but I am not up to speed with the latest releases of Swift, SwiftUI, SDK, tools and advances with the AI integration.

Thanks

reddit.com
u/br_web — 3 days ago
▲ 11 r/Xcode+4 crossposts

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code

I've released my first fully native iOS app in just 5 days.

Yes, I literally started building it last Saturday, and today I got an email from Apple saying it's approved and live on the App Store. Crazy to think, considering I'm a UI designer with zero coding skills.

My app is called Venty, it lets you share your confessions anonymously. You can download it here if you'd like to check it out:

Venty - Anonymous confession

u/ersinkiymaz — 7 days ago
▲ 15 r/Xcode+5 crossposts

The iOS Weekly Brief – Issue 60 (News, releases, tools, upcoming conferences, job market overview, weekly poll, and must-read articles)

You've been paginating SwiftUI lists wrong. onAppear is not the trigger you think it is.

News:
- Rosetta sunset confirmed, macOS 27 is the last release to support it
- Xcode 26.5 + iOS 26.5 are out

Must Read:
- the full iOS rendering pipeline most devs never think about
- why SwiftUI's format parameter makes string interpolation look naive
- the scenePhase trap that only appears inside UIHostingController
- onScrollGeometryChange and why your paginated list needs it
- a use case for .fixedSize

Toolbox:
- free open-source ASO tool built on Apple's public iTunes Search API

iosweeklybrief.com
u/IllBreadfruit3087 — 7 days ago
▲ 42 r/Xcode+9 crossposts

I grew up playing Cartoon Wars on my iPod got hooked on the side scrolling army battle style. Later, I got into The Battle Cats both had that fun, chaotic feel that stuck with me. So I decided to make something inspired by both.

What started as a small idea turned into a full project. I would love to hear your opinion, what do you guys think about the gameplay. Anything you’d like to see me add.

Right now, it’s only available on the App Store. Would love any feedback

Ps a rating would go a long way 🥹

🔗 https://apps.apple.com/us/app/summoners-clash-tower-defense/id6745975977

u/Financial-Coffee-484 — 9 days ago
▲ 7 r/Xcode

Porting an app from one language to Swift using Xcode and Claude Code

Hi,

I know only basics of Swift and Xcode, I did learn it years ago. I'm making some apps for myself, and I'm amazed by the output Claude Code generates.

I'm still learning, thinking what is the best approach for this kind of thing.

Most of the time I use the Claude extension in Xcode, and I talk to Claude using the assistant side window.

Anyway let's say there is simple app coded in Python or C++ or whatever, and I would like to use that code's logic etc. and create a Mac or iOS app using Claude Code mostly.

Should I put the let's say Python code in same folder as my Xcode project, and tell code to read it and "learn it"? I assume it's not the most efficient way?

Or should I explain in CLAUDE.md which file/folder does what in the source code that I'm porting to Swift etc?

Any tips appreciated.

I also keep hitting limits all the time which is super frustrating, but I'm learning and want to use less tokens, not sure how yet.

Thanks!

reddit.com
u/just_another_leddito — 11 days ago
▲ 6 r/Xcode

ChatGPT Limit Reached

Hi everyone, I'm subscribed to ChatGPT Plus and had it connected to Xcode. Somehow I reached the limit after 5 prompts. Was this supposed to happen? Would appreciate some help, Thanks!

reddit.com
u/mkbqxyz — 9 days ago
▲ 0 r/Xcode+1 crossposts

Building iOS app from windows

Hello everyone! I'm an Android dev and I just finished building my app for Android. Now it is time for the iOS part. I already have a complete iOS port written in Swift but I'm on windows 11 with no mac, thus no way of testing the code through Xcode. I already have some options: MacInCloud, Github actions or Hackintosh. I have never done something like this before and I'm swamped. Has anyone shipped an iOS app from windows? What worked for you? Are there better alternatives that I'm missing? Thank you!

reddit.com
u/Educational_Suit8305 — 13 days ago
▲ 8 r/Xcode+1 crossposts

Xcode and MacBook Pro 2017 8/128

Hi there! I have an old friend -a MacBook Pro that has been with me for 8 years. I’m trying to build apps on it. Launching the emulator and building apps takes 20-30 minutes after each code update 🥲. The Mac quickly ran out of memory (SSD), and it’s practically impossible to build on it now. Somehow, I still manage to run and build some projects on it. I used Sonoma to run a lightweight version of modern Xcode. Yes, I know most of you say it’s trash and need a new one. I can’t. So, my question is - does anyone know how to make compiles and builds faster?
At least give me a chance. I want to finish the app, publish it and if I receive money I will buy a new laptop

u/tPimple — 13 days ago
▲ 0 r/Xcode

UI/UX

building my first app using codex - what’s the easiest/best way to get fresh UI designs for my app? don’t want to rely on ai slop lol

reddit.com
u/qwerty0909090912345 — 12 days ago
▲ 5 r/Xcode+3 crossposts

[Promo Friday] What are you building? Devs share your apps, Users find your next favorite tool! 📱 🚀

Happy Friday!

This community thrives when we support each other. Whether you are looking for a new tool to level up your iPhone or you’ve built one yourself, this thread is for you.

The Developers Rules:

  • Member: You must be a member of r/learnIphone to participate. Tap Join!
  • Format: State the Problem it solves + your Solution (with App Store link).
  • Consolidate: Multiple apps must stay in one single comment.
  • Store Only: App Store links only.
  • Karma Perk: If you have 100+ subreddit karma, feel free to create your own Self-Promo post instead!

Users:

Browse the solutions below to find your next favorite app!

Devs:

Drop your app below and let’s support some indie devs! 👇

reddit.com
u/Cool_Afternoon_261 — 14 days ago
▲ 1 r/Xcode+1 crossposts

In C if aString contains "test" then
NSLog(@"var: '%s'", aString);
produces
var: ' test '
instead of the expected
var: 'test'

Why? Is this relatively new? Can I turn off the extra spaces? Edit/Format/Substitutions all are off. Thanks. Xcode 26.4.1

reddit.com
u/ProfitCold4972 — 11 days ago
▲ 5 r/Xcode

Codex downloaded by XCode 26.4.1 reported as Malware

Hi,

when I try to add the agent for OpenAI (Codex), it is downloaded by XCode and then when it starts, I get a message that it is Malware. It seems, XCode downloads a version 0.106.0 which seems quite old (I think current is 0.131.0).

So far I have not found a way around this. Unfortunately, there is close to no information about this topic in the web 😞.

Popup reporting Codex as malware

reddit.com
u/ShyBobGuy — 12 days ago
▲ 3 r/Xcode

Codex downloaded by XCode 26.4.1 reported as Malware

I downloaded the latest Xcode 26.4.1 (17E202) on latest macOS Tahoe 26.4.1 25E253. When I go to the Agents section in Settings > Intelligence tab and click Get, it deletes Codex and warns that my computer was infected with malware. What's the deal (is apple downloading compromised software?)

u/bvlbz — 12 days ago
▲ 4 r/Xcode

I got an "update codex" notification in xcode, but after doing so, I can no longer log into codex no matter what I do. The login window is successful, but then the settings still show that I'm not logged in.

I literally cannot sign into xcode at all. I updated it. I reset it. I reset my laptop. I've tried everything.

The newest Codex update must've bricked it or something.

reddit.com
u/nicebrah — 13 days ago